2020-05-01_Official_PlayStation_Magazine_-_UK_Edition

(Joyce) #1

014


05


DeveloperDerek
Yutooktothe
PlayStationblog
toofferan
updateonthe
sequelto
much-loved2Dplatformer
Spelunky.There’splentymore
treasureforthetinycave
explorertoexcavatethistime
around,aswellasunfamiliar
facestoencounterandextra
itemstograb.
ThistimeYuandhisteamat
Mossmouthwanttodevelop“that
feelingofa dynamic,livingworld

thathasbeenourgoalsinceday
one.”Hand-in-handwiththatis
theaim“tomakeeachrunfeel
evenmorelikea personalised
adventure”,henceallthose
newcharactersanditemsto
encouragethesortofunplanned,
emergentnarrativesevery
Spelunkyplayerjustlovestotell
youallabout.Yuexplains,“We
wanttokeepsupportingthatkind
ofcreativitybyaddingmore
varietytothegame.”

You’re going to


dig Spelunky 2


Venture tonew depths


Find out more about Spelunky at
spelunkyworld.com.

the big shot


eagle-eyed analysis


Composer Eirik Suhrke has
created a theme for each
area and an immersive
suite of sound effects.

Some less-obvious items
offer interactions with the
environment, adding to the
chaos of every run.
Free download pdf