2020-05-01_Official_PlayStation_Magazine_-_UK_Edition

(Joyce) #1
PS5shouldensure
less annoying
loading time between
important moments.

Thestoryis the
importantpartfor
developerTechland.

Thiscouldbewherethesequel
willstretchitslegsonPS5,and
embrace thetechofSony’snext-
genconsoletooffera smoother
experience.“Therearetheobvious
oneslikeloadingtimes,”says
Hartonasheconsidersthewaysin
whichPS5’sSSDwillimprovethe
performanceofthegame,“butwe
stillhavetimetoexploretheways
wewanttousethepowerprovided
bynewgeneration.”

CLIFFHANGER
ForTechland,however,it feelsas
if theplatformthegameis onis
lessimportantthantheideasand
gameplayit’saimingfor.Afterall,
DyingLight2 is stillPS4-bound.
ParticularlyHartonshareshow

PS5 GAMES PREVIEW


creating a strong narrative within a
shifting open world is challenging.
He says: “When you think about
an emotional journey that you
want to see in a story, the
challenge will always be balancing
the attractive story elements and
open world gameplay. It’s much
easier when you take control of
the path a player takes.”
What’s helped immensely is
having a strong foundation in the
original game to build on, with the
sequel developing the factions we
already know of, and exploring
how they have evolved over the
years. Dying Light 2 is a world in
which the infection that turns
people into raging zombies has
been accepted as part of life.

“The game is set in what we
call ‘the Modern Dark Ages’,
which can be seen in multiple
ways from what the buildings look
like, to how the weapons are
constructed, and the new world
order,” explains Harton.
Yet you still are a character that
has a background and a backstory
to lean on. Harton tells us, “we
try to be open about the road that
you can take,” he says, suggesting
the game has a distinct story to
tell even if you can choose to stray
at any point.
“In the end you are a crucial
elementofchangesto come in this

world.Youcanalsodevelopand
adjust your character. But! Don’t
forget The City is what you can
influence, change whole regions,
and build the world according to
your choices,” says the dev.
Looking beyond the game’s
release there are clues in how
Techland has supported Dying

OUU L


S O


EE D.””


056

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