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(Brent) #1

Q&A


positive reinforcement of side projects and work that
you find interesting helps you generate more work of
that nature. On the next slide, I unfortunately present
‘The Circle of Boring,’ which shows how the type of
work we’re doing, even if we find it uninteresting, has
a similar reinforcement.
Most people think that the good projects are just
around the corner, but that’s not how it works. I think
it’s important to occasionally stop and look in the
mirror to see if you’re in the right circle.

How do you get inspired when your creative
batteries are running low?
I thrive on being involved in multiple projects.
Staying busy and juggling multiple challenges fuels
my creativity. The way we solve a problem in one
project might inform a solution in another. You
become better at formulating the task at hand, at
framing the creative challenge, and at actual problem
solving and execution.
Working on many projects also helps me avoid
burnout. This might sound counterintuitive, as one
always needs to be mindful of commitments and
stress. However, by switching from one creative
battle to the next, I find I’m more invigorated than
when I spend a long time on the same challenge.

What made you decide to give workshops on
designing app icons?
Icons are the most important visual aspect of a brand
the user interacts with. It’s what everyone thinks of
when they think of your product. No other aspect of
design plays such a major role in people’s perception
of – and relationship with – a product.
But maybe more important, icon design is
essentially design distilled. Most of the qualities
of a good icon are universally applicable to every
discipline out there. So by mastering something as
specific as icons, you’re training in almost all aspects
of good design, namely working to create great
results under constraints and making something that
is recognisable, scalable and appealing.
So my workshops geek out over icons and we get to
play around with tools and terminology to improve
our skills in iconography. But what the participants
are really learning is much bigger.

What’s the design scene like in Copenhagen now?
A lot of new people are coming into the industry and
the startup and design scene is booming. Eight years
ago, we struggled to get 20 people together for a
creative meetup. Today, events with hundreds of seats
sell out in an afternoon. I run the largest design Slack
channel in Denmark (http://www.designdk.org), and
it’s been amazing to see the community grow.

MICHAEL FLARUP


Q&A

You’ve launched a lot of your own products. Which
are you most excited about right now?
I’m super thrilled with my new resource platform
applypixels.com, which is a place where we create
industry-standard design tools for icon and UI work.
This is empowering both veteran designers and
newcomers, as we give them downloadable UI and
icon templates, allowing them to jump over technical
obstacles and get results faster. Being the canvas for
other people’s creativity excites me.
I’m also very happy with the work I’m doing with
my little game studio, Northplay. We’re following
our hearts and making games and entertainment
products. The standout right now is Conduct-
Franchise at conductthis.com.

What makes you so entrepreneurial?
A guiding light of my career has been a childlike
pursuit of creative work that I genuinely think is fun.
You’d be surprised by how many people don’t do this.
Some aspect of this always makes it into my talks
and I usually present two circles to the audience. One
I call ‘The Circle of Fun,’ where I demonstrate how

The Danish designer and entrepreneur


explains why being childlike leads to
successful web projects

INFO
job: Designer
w: flarup.co
t: @flarup

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