KOLEKSI GALAXY EXPLORER SIRI 16 : INDOOR GAMES : GAMIFICATION & INNOVATION

(IPGKP kentFIP3vJ) #1

Dienes’ Stages Application in “Adventure Time!”


Rule-Based Play (Forming


Patterns)


Players recognize patterns in


time concepts (e.g., addition


and subtraction of time, 24-


hour vs. 12-hour format) as


they navigate the game board.


Mathematical Abstraction


(Generalization)


Through repeated exposure to


time-related calculations,


students start internalizing


these skills, making them


applicable in real-world


scenarios.


Why "Adventure Time!" is an Effective


Dienes-Based Innovation?


Encourages hands-on exploration rather than
passive learning.

Uses multiple representations of time (analog,
digital, word problems) to enhance understanding.

Allows discovery of time patterns through varied
challenges.

Builds gradual mathematical abstraction by
progressing from simple to complex tasks.

Incorporates structured play, making learning
engaging and effective.
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