Science - 31 January 2020

(Marcin) #1
516 31 JANUARY 2020 • VOL 367 ISSUE 6477 sciencemag.org SCIENCE

PHOTO: ARCHIVE/NATIONAL SCIENCE AND MEDIA MUSEUM/SCIENCE & SOCIETY PICTURE LIBRARY

I


n A Game of Birds and Wolves, journal-
ist Simon Parkin reports on a long over-
looked piece of World War II’s Battle of
the Atlantic, focusing on a war game that
helped the British counter Nazi U-boats
threatening Britain’s vital sea lines.
The first part of the book will be familiar
to war scholars and history buffs, offering
an overview of German Admiral Karl Doe-
nitz’s plan to use a fleet of U-boats to cut off
commerce to the United Kingdom, which
the island nation needed to stay in the war.
Although a similar strategy had been tried
unsuccessfully in World War I, Doenitz be-
lieved that improved communications would
enable groups of U-boats to operate together,

WAR GAMES

By Stacie L. Pettyjohn

During this game, the two sides maneu-
vered their respective vessels, dropped depth
charges, and fired torpedoes on a linoleum
floor, where each 10-inch square represented
one nautical mile. The British team com-
manded their escorts from behind white
sheets designed to limit their line of sight to
replicate the view from a ship’s bridge. While
British ships were outlined in conspicuous
white chalk, the U-boats were marked in
green, rendering them invisible. Throughout
the game, the Wrens measured and marked
the ships’ movements, provided intelligence,
guided discussions, and played as the Ger-
man team. Roberts presided over the game
and the postgame discussion.
Parkin nicely highlights how this war game
was used for multiple purposes at different
times during the war. Roberts and the Wrens
first used the game to uncover Kretschmer’s
tactical innovation, for example. They then
used it to develop and test countermeasures.
Additionally, the game was used to teach
skeptical audiences the superiority of WATU’s
countermeasures when compared with ex-
isting tactics. By the war’s end, nearly 5000
sailors had taken WATU’s weeklong course
covering four different battle scenarios.
The book’s third and final section  details
the apex of the war at sea, when British con-
voys used WATU-developed tactics and, bol-
stered by aircraft and naval support groups,
fended off the largest wolf-pack
attacks of World War II. After 41
U-boats were sunk in May 1943,
the Battle of the Atlantic turned
decisively toward the Allies. 
A Game of Birds and Wolves is
extensively researched and well
written, and it tells an engrossing
story of a little-known topic. Still,
war gamers and those interested
in the role of women in war games
are likely to be disappointed. The
book’s actual discussion of war
games is relegated to a relatively
small section in the middle of the book, and
Parkin’s protagonists are Doenitz and Rob-
erts. A dearth of firsthand accounts from the
Wrens hampered Parkin’s research, and the
women are rendered in broad strokes as a
supporting cast of characters.
Sa dly, the Wrens were an anomaly, reflect-
ing a brief moment when women were war
gamers out of necessity, operating in a field
that to this day is dominated by men. Yet gen-
der diversity has been shown to yield better
and more innovative solutions in such set-
tings, and achieving it should be a priority. j

10.1126/science.aba2874

Members of the Women’s Royal Naval Service trace
the paths of hypothetical British and German vessels.

A high-stakes game


of battleship helped turn


the tide in World War II’s


Battle of the Atlantic


BOOKS et al.


The reviewer is director of Project AIR FORCE’s Strategy
and Doctrine Program and codirector of the Center
for Gaming, RAND Corporation, Arlington, VA 22202, USA.
Email: [email protected]

Game over


like a wolf pack, and allow them to coordi-
nate and defeat escorted convoys.
Doenitz’s plan, devised in 1937, was not
realized until June 1940, when Germany’s oc-
cupation of France gave it Atlantic bases. Na-
zis called this the “happy time” because their
U-boats roamed the seas with
impunity, sinking civilian vessels
carrying cargo and, notably, the
passenger ship SS City of Benares,
which was carrying 90 children
fleeing the United Kingdom.
(Parkin’s vivid description of the
Benares’s fate is, at times, a dis-
traction from the larger narrative.)
According to Parkin, this success
was largely due to bold tactics de-
veloped by German Captain Otto
Kretschmer, who launched night
attacks within the columns of a
convoy, firing torpedoes at point-blank range,
then submerging until the convoy dispersed. 
In January 1942, Winston Churchill en-
listed Captain Gilbert Roberts to lead a small
organization—the Western Approaches Tacti-
cal Unit (WATU)—charged with identifying
U-boat tactics, developing effective counter-
measures, and teaching British sailors to use
new countermaneuvers. Lacking competent
men to staff WATU, Roberts turned to the
Women’s Royal Naval Service (known as the
“Wrens”), which assigned women who had a
“keen mind for numbers” to build and run
a game modeling a two-sided tactical fight
between British escorts and German U-boats.

A Game of
Birds and Wolves
Simon Parkin
Little, Brown, 2020.
336 pp.

Published by AAAS
Free download pdf