■ Importing and Preparing a Mesh for Sculpting 91
into a tight area like this can be tricky, not to mention time-consuming,
if you have to repeatedly mask the ears each time you want to work
around them.
You can select two different selection brushes from the Brush menu. These
brushes include Select Lasso and Select Marquee. Select Marquee will draw
a rectangular selection when you press Ctrl+Shift. Select Lasso allows you to
draw an irregular selection area. You can further control the type of stroke for
these selection brushes under the Stroke menu while holding Ctrl+Shift. I prefer
to maintain the default Select Lasso and Select Marquee assigned to hotkeys.
To polygroup the ear, follow these steps:
- From the Brush menu select the SelectLasso brush. Begin by hiding
the faces using Ctrl+Shift-drag to create a hide marquee. Around
the head faces, hide until just the ears are visible. Since this head is
symmetrical, you can enable X Symmetry and any faces hidden on
one side will be hidden on the other. - Once the ears are visible, choose Tool → Polygroups and click
Group Visible (Figure 3.20). Hiding faces like this is easier with the
Select Lasso brush. This allows you to make irregular-shaped selec-
tions instead of using only a marquee. When hiding faces with
Show Hide Marquee, it can be easier if you turn on Pt Sel (Point
Select found under the Transform menu. This will cause any face
from which you select one vertex to be hidden. Point Select is in the
Transform menu. - The ear is now polygrouped. To see this, Ctrl+Shift-drag in the
document window to Reveal All again. Now press Shift+F to enter
Frame mode and you can see the different-colored faces for the two
polygroups (Figure 3.21).
It will be useful to have the ring of faces around the ear sepa-
rated from the ear and head for more flexibility when working on
this area. To accomplish this, hide the faces of the head so that only
the ear is visible. - Hide the ring of faces around the ear. Once the faces are hidden, you
can invert what is visible on screen by Ctrl+Shift-dragging a marquee
in the document window. This will show the previously hidden parts.
Since the head is grouped separately from the outer ear ring, you can
hide the head by Ctrl+Shift-clicking the head mesh. Now only the
outer ear ring is visible. Assign this a new polygroup by choosing
To ol → Polygroups → Group Visible. Figure 3.22 shows the ear and
its individual polygroups.
Now you can easily mask the ear area by hiding the head using
Ctrl+Shift-click. Only the head is visible; the ear is now hidden. Ctrl-
click-drag a masking marquee to mask these faces (Figure 3.23). Invert
the mask by Ctrl-clicking the background to keep the head masked and
the ear unmasked.
By masking the ear, you can sculpt against the back of the ear, or
by masking the head, you can easily modify the ear and move it without
Figure 3.19 When using the Move
brush on an unmasked ear, you change
the ear as well as the faces of the head.
Figure 3.20 The ear faces isolated
Figure 3.21 Polygrouped ear faces