ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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■ Details and Layers 155

Figure 4.72 Painting details in HD with the Bump Viewer material



  1. When you have finished detailing, you can export the bump map for use in another
    application. You will need to create a color texture from the polypaint pass. To learn
    the process to export polypaint as a color map, see Chapter 5.


Figure 4.73 The Bump Viewer mate-
rial with painted details

Figure 4.74 Here we see the char-
acter with a texture displayed as a
bump map. The right side is rendered
in flat color so you can see how the
color map is driving the perceived
texture.
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