176 chapter 5 ■ Texture Painting
- The next color pass is yellow. Select yellow RGB
value 255 255 128, and apply it to those areas
of the skin that are thinner, and areas where the
bone is closest to the surface, such as the fore-
head, temporal ridge, chin, and clavicles. Notice
how the yellow takes on a green cast in the areas
where it meets the blue (Figure 5.26). Use the
yellow sparingly.
Mottling Pass
Now that we have laid out the temperature regions of
the face, we can move on to what is called the mottling
pass. This is sometimes called the noodling pass. The
point of this color pass is to break up the previous lay-
ers with little squiggly lines to help simulate the fibers
and tissues of the deep skin layers.
Figure 5.22 The warm regions of
the face
Figure 5.23 Detail on the neck
and ears
Figure 5.24 The cool regions of the face
Figure 5.25 Cool hues in the recesses of the neck