■ ZAppLink 189
Figure 5.54 ZAppLink layers in Photoshop
SpotLight for Texture Painting
ZBrush 4 introduced a new method of importing and manipulating texture reference images
in ZBrush. This new toolset is called SpotLight. SpotLight is a suite of tools intended to
streamline the process of managing multiple texture source images, manipulating the images
themselves and then applying them to your models. SpotLight can also be used in conjunc-
tion with the TimeLine to create reference image planes in ZBrush.
The texture reference images in this section are from the photo reference website 3d.sk.
3d.sk maintains a huge library of human, animal, costume, and prop photo reference
sets. All images are shot in extremely high resolution and from multiple angles. I have had
a subscription to the site for many years now and I cannot recommend it highly enough.
High resolution photos are indispensible when texturing your models and your sculptures
will always be better when using photo reference. 3d.sk has been kind to offer several sets
of free reference images, which are included on the DVD. Remember to subscribe to the
website—the photosets are updated often so there is always new material to download.
SpotLight is accessed via the main Texture menu. To enable SpotLight, simply select a
texture from the main Texture menu and click Add To SpotLight (Figure 5.55). This will cause
the SpotLight interface as well as the selected texture to appear in the document window.