ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

(vip2019) #1

354 chapter 10 ■ ZSketch and Hard-Surface Brushes


Figure 10.21 The strokes of the back and arm muscles


  1. The shape of the legs is further worked by adding the alternating curves of the
    inside and outside edges of the silhouette (Figure 10.22). From a three-quarter view
    I smooth and work the strokes with the Bulge brush to help capture the shape I want
    (Figure 10.23).


Figure 10.22 Working the shape of the legs from the front view
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