ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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374 chapter 10 ■ ZSketch and Hard-Surface Brushes


Figure 10.70 Matchmaker conforms the shape to the sphere.



  1. From the Brush menu, select the Matchmaker
    brush. Make sure X Symmetry is off and click-
    drag from the center of the sphere out. This will
    conform the shape to the sphere (Figure 10.70).

  2. You may want to use Transpose to countersink
    the shape into the sphere so the fit is more snug
    (Figure 10.71). Because of the way Matchmaker
    works, this shape will be conformed perfectly
    to sit just over the surface of the sphere.
    Now that you have seen the tools we will use
    and the methodology we will follow, let’s move on to
    something more ornate. In the next exercise we will
    create a ray gun using ZSketch, ShadowBox, and the
    hard-surface brushes.


Figure 10.71 Moving the shape closer to the sphere using Transpose
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