Wireframe - #35 - 2020

(Joyce) #1
wfmag.cc \ 27

Contents

Toolbox



  1. Design Principles
    Howard Scott Warshaw on
    the programmer brain

  2. CityCraft
    Using walls and boundaries
    to define game cities

  3. Substitute Soccer
    Learn how to code a top-
    down football game

  4. Video game scripts
    Game design documents,
    and how they’re used

  5. Source Code
    Recreate Hyper Sports’
    shooting minigame

  6. Directory
    Game AI: useful courses
    and resources


Toolbox


 Find out how walls and
boundaries can be used in your
own game cities. See page 30.

 Code a Sensible Soccer-style
top-down football game
with our guide on page 32.

The art, theory, and production of video games

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