HackSpace_-_April_2020

(Frankie) #1

TUTORIAL


An introduction to functional 3D printing


Click on the Sketch Dimension button at the top left
of the UI (two vertical lines with a double-headed
arrow between them). Then click on the two circles
one after the other again, and move your mouse off
the side and click. You should see a small text input
box where you can enter the dimension. 10 mm is a
bit much here, so let’s go for 5 mm. You should now
have what you can see in Figure 1.
Next, we need to draw our two rectangles, with
constraints, of course, to make sure everything is
nicely centred and symmetrical. To do this, first select
the Line Sketch tool and draw a line from the origin
to the top of the outer circle (this is important!), and
then use the Rectangle tool to draw a rectangle
above the circle (Figure 2). We’ll add the dimensions
in a second. First, we’re going to use the Tangent
constraint to ensure our rectangle is tight against
the ring – click on the Tangent button from the
Constraints toolbar (red circle with a black line on it)
and then click on the bottom line of the rectangle
we’ve just drawn followed by the larger of our

two circles. Next, we’ll centre it by clicking on the
Symmetry constraint (dotted line between two halves
of a rectangle), then clicking on each of the two sides
of our rectangle followed by the line we drew in the
middle of our circle. The rectangle should snap to the
centre. We can set the dimensions of our rectangle
by clicking on the Sketch Dimension button and then
the sides of our rectangle. The height of the rectangle
will be the thickness of our fence post, and the width
will be the size of the gap between the two fence
posts (21 mm each in our case).

TWO RECTANGLES + TWO CIRCLES =
FUNCTIONAL DESIGN
Our final rectangle will go above the previous one.
Sketch a rectangle (a little above the rest of our
sketch), then use the Collinear constraint to ensure
they’re always touching by clicking the top line of
our previous rectangle and the bottom line of our
new one. We can add symmetry the same way as
we did previously, using the line in the centre of the
circle as our line of symmetry. As for dimensions, this
rectangle should be around 20 mm tall and 20 mm
wider than the previous one. Finally, draw two small
lines to better connect our first rectangle to the ring
(see Figure 3) and click on the green tick on the top
right of the toolbar to finish the sketch.
The hard work is all finished at this stage – we just
need to make it 3D. Select what we want to extrude
by clicking on the inside of one of the rectangles

Figure 2
When adding the
symmetry constraint,
select the two
features you want to
be symmetrical before
selecting the feature
that will represent the
line of symmetry

Figure 3
The finished sketch with all constraints and dimensions. Notice
the small lines drawn to connect the ring to the rectangle

CONSTRAINTS


Constraints are a very useful way to define
relationships between different sketch objects.
You can define if a line should always be at a
tangent to a circle, if two features should always
be symmetrical to each other, if two lines should
always run parallel or perpendicular to each other,
etc. While this is obviously useful at face value, it
becomes vital if you need to edit any dimensions
in your sketch while preserving the important
relationships. You can find Constraints in the top
centre of your UI when you’re in the Sketch menu.

Some digital
callipers come with
‘feeler gauges’
which are awesome
for bed levelling

QUICK TIP

Free download pdf