PlayStation Magazine - 05.2020

(Barré) #1
087

REVIEW


INFO
FORMATPS VR
ETAOUT NOW
PUBGROUNDING INC
DEVGROUNDING INC


L


ast seen racing with the rest of the Sega
family last generation, Ulala makes her
long-awaited return to the spotlight
in the rhythm antics that made her
name in the galaxy two decades ago. Although
creator Tetsuya Mizuguchi isn’t involved in
this belated sequel (Grounding Inc is, however,
formed of ex-Sega staffers), like his other
beloved game, Rez, Space Channel 5 has been
reimagined for PS VR, which feels like the way
it should have been played all along.

Forget the quaint idea of tapping buttons to
dance to a beat – in Kinda Funky News Flash,
with a pair of PS Move controllers you literally
do have to copy your opponents’ dance moves,
while the movement tracking makes new moves,
such as striking poses, possible. The way the
original games required you to memorise the
rhythm and sequence meant that it was often
easier if you did dance along (or at least tap your
feet), so using motion controls while immersed in
the game’s retro-aesthetic world is a no-brainer.
You’re not playing as Ulala herself but rather
one of her new rookie reporters (who also
conveniently stands to the side behind her during
missions, which means you can follow her cues
rather than having to go by memory). It’s a cool
way of making you a participant while still letting
you admire Ulala as the star of the show.

The new ‘three consecutive
strikes and it’s game over’ rule
is pretty lenient considering if
you recover in one sequence
the strike count will reset, and
if even that’s too much you
can just opt to play the game
in Safety mode without any
penalties. But there’s another
unintended easing of difficulty
as you can pretty much cheat
the rhythm mechanics. If your
opponent’s moves are ‘left,
right’, there’s nothing stopping
you from stretching out both
arms in a T-pose and they’ll
register as correct.

FLASH! AARGH!
Kinda Funky’s greatest
weakness, however, is that with
just four levels, the comeback
is far too short-lived to
justify its price of admission,
especially when there are far
more interesting and replayable
PS VR music games you could
play at a fraction of the cost.
In fairness, the original Space
Channel 5 was a short game,

but then it also provided a
challenge, and New Game Plus
offered new routes in each
stage. By comparison, Kinda
Funky’s levels aren’t only
shorter and essentially set in
one location owing to the PS
VR format keeping you on
the spot, the additional modes
are also woefully lacklustre
(calling a casual-friendly
tutorial version of the first
level ‘Arcade mode’ is surely
false advertising).
There’s still fun to be had if
you follow its rules, and just
like last year’s Shenmue III,
it’s another trip down memory
lane for hardcore Sega fans. But
you’ll likely have your fill of
nostalgia if you just download
the free demo.

CHU CHU BABY @DaMisanthrope


VERDICT

Kinda Funky is only
kinda a sequel, as it
shamelessly recycles
assets from past games.

While PS VR ought to be a
natural medium for Space
Channel 5, it’s hard to see
Ulala as more than a nostalgic
opening act for the rest of the
competition. Alan Wen

SPACE CHANNEL 5 VR:


KINDA FUNKY NEWS FLASH


A groovy comeback that’s over in a flash


PS VR REVIEW

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