296 CHAPTER 9 ADVERTISING RESEARCH
together with the other ads. Th e subject is asked to look at the ads, and some time later (20
or 30 minutes), the recall test takes place. Th e subject has to name the ads and the brands,
as well as the content of the ad that he or she can remember. Ads that are more frequently
recognised are assumed to have drawn the attention better, and are therefore better ads.
Recall tests have a number of severe limitations. First of all, more than anything else, the
memory of the individual as such is tested. People with a good memory will recall more ads
and more of the content of the ads. Th is does not necessarily mean that the ads tested are
good ones. Furthermore, product category involvement plays an important role. Th e more
one is interested in a certain product (because one is planning to buy it in the near future, for
instance), the more attention is paid to the ad, and the better it is recalled. Finally, very oft en
the recall test is carried out very briefl y aft er the exposure. Th e subject does not really have
time to forget the ad. Ideally, the time between the exposure and the recall test should be as
long as the time between the exposure and the buying situation in real life, but this can hardly
be organised in a controlled experiment like the portfolio test.
Attention is the first barrier a message has to pass to make an impact, and emotion helps to create a lasting impact.
The research company MediaAnalyzer, with offices in Hamburg and New York, and representatives in various other
countries, developed attention tracking and emotion tracking pre-tests to provide objective measures to improve
the impact of advertising.^8 Unlike traditional eye-tracking (which takes place in a laboratory situation, and is time-
consuming and expensive), participants can perform the test at home, the procedure is fast and cost-efficient, large
samples can be recruited and quantitative analyses can be carried out. The AttentionTracker records manual
response (mouse clicks) to measure visual attention. The test ad is shown in a series of other ads in an editorial
context. The respondents follow their gaze with the mouse by clicking the spot they are looking at. Comparative
tests show that the correlation between eye movement measurement of attention and mouse clicks is over 90%.
The EmotionTracker measures the emotional response to the sequences of a TV commercial. An online tool
makes it possible to record the emotional experience of the respondent while he or she is viewing a TV commercial.
A mouse movement towards the left indicates a negative emotion and a mouse movement to the right a positive
one. Through a change in the background colour to red (negative), green (positive) or white (neutral), the par-
ticipants receive direct feedback on their current emotional rating of the commercial. The respondents are able to
concentrate fully on the test commercial; there is no distraction through scrolling or answering questions about
their feelings. The technology reveals which scenes are the central emotional contributors to the commercial,
whether the commercial is able to hold the emotion or break at some point, and allows understanding of the
emotionally successful elements in a TV commercial.
As in other pre-tests of this kind, the technology can be used to select the most appropriate ad and/or to
optimise the structure and flow of a TV commercial or a print ad in that it can measure focal points of attention
and flow of attention towards ads.
RESEARCH INSIGHT
Attention and emotion tracking as a measure of advertising impact
In direct opinion measurement tests , a jury of customers is exposed to a number of ads and
asked to rate the ads on a number of characteristics. Most of the standardised ad testing pro-
cedures of advertising agencies, which enable them to compare test results over time, are of
this type. Ad elements that can be tested are: clarity, novelty, evoked feelings, evoked attitude
towards the ad and the brand, interest, quality of the information, the extent to which an ad
induces the person to buy the product, etc.^9
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