Wireframe - #34 - 2020

(Elliott) #1
Early Access

Attract Mode


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That’s not to say the team hasn’t been working
hard at honing things, with plenty of time
spent simply honing Drink More Glurp’s physics:
“We had built Sprint and Long Throw, but we
refused to make other events until we were sure
we had nailed the physics,” they say. “We spent
a lot of time working out the traction on the
‘hands’ to make sure that players could run over
obstacles without skidding. We did our best to
make it as close to ‘pure’ physics as possible,
which carried through to the minimalist visual
styling of the game.
“But the process of making a game goes
beyond just making something fun. We’ve had to
learn things like setting up a business, pitching
to publishers, sorting
out funds, dealing with
platform holders and
getting devkits, all while
trying to do anything
social while also trying to
make a game.
“We’ve been going to conventions, working on
marketing, dealing with music and audio... The
production side has been a new challenge for
us, but it’s all very important.”
Sponsors are more important to Glurp than
just a funny-sounding name and an army of
puns: event sponsorship essentially indicates a
modifier for the event in question – maybe low
gravity, say, or super-strength throughout. It’s
another way in which things are being aimed
more down the path of fun for the sake of it,
rather than frustration for the lulz.
Drink More Glurp is a party game first and
foremost, but there is some level of support


baked in for those without a party with which
to play. A challenge mode provides curated
events to take part in with scores to beat, and
you can unlock – of course – hats through
playing this mode. Thrown in with challenge
mode is an online leader board and full replays,
so you can see what those atop the mountain
actually do in order to be
the best. Beyond drinking
more of the titular soft
drink (or whatever it is).
But we had to save the
most important question
for last: what’s in a name? “It took us forever
to come up with a name,” the devs reply. “But
we were super-keen to carry the sponsorship
theme through to the title, so we created Glurp
and had it take over every aspect of the game,
as well as have the sponsorships completely
dominate the events, too.”
This ultimately led to the actual name of the
game being an ad for the fictional drink, but it
still leaves the question: what is Glurp? “Who
knows,” they respond. “We had sheets full of
words. Drink more this... Drink more that... The
exact origins have been forgotten... but I think
Glurp was an amalgamation of ‘Gurgle’ and
‘Burp.’” And now we know.

Early Access

Attract Mode


“We wanted it to be
fun to watch and fun
to pick up and play”

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 Hot seat competition
means players are able
to study each others’
techniques, levelling the
playing field a bit.
 When you’re sponsored
by handcuffs, you’re not
going to see a prime
competitive advantage.
Free download pdf