2019-04-01_Retro_Gamer

(singke) #1

MY FIRST MONTH AT OCEAN SOFTWARE


» Let ter from the Spectrum Mag Max

coder, Gary Knight, with
details of sprite size and frames available for animation.

» When pre-production tapes of Mag
Max turned up at Ocean to be tested, I
grabbed myself one.

» Let ter from the Spectrum Mag Max

xcoder, G y
details of sprite size and frames available for animation.

and replace them with the new title,
‘Road Race.’ This game was a long-
overdue conversion which, evidently,
had been deemed too poor quality and
too late to release as a standalone by
Ocean bosses. Looking dated by 1987’s
standards, I didn’t think it was much
fun to play, either.
Upon seeing it running, I noted a
distinct lack of speed, which obviously
wasn’t very good if you were supposed
to be racing at many miles per hour.
Ocean had obviously sorted out
another way of raking back some of
the money spent on its development
by selling it to Your Sinclair which was

planning on putting Road Race on a
tape to be affixed to the front of one
of its future issues. I carried out the
changes and added ‘An Easter Gift
From Ocean’ above the title. I also
wrote ‘Lettering By Mark R Jones’ in
some spare space on the bottom-left-
hand corner then covered it in white
paper and white ink so it was only
visible when the colour attributes had
been removed. That way, once it had
been released, I could prove I’d had a
hand in it to my friends.
Once that was out of the way, Gary
then asked me to produce a loading
screen for Mag Max on the Spectrum.

This title was a conversion of an arcade
game by Nichibutsu and was to be
released on its Imagine label. I hadn’t
seen Mag Max, either as an arcade
game or on a Spectrum, so I had no
idea what it was actually like. The
only thing I was certain of was that
this had to impress everyone; it, most
definitely, had to be the best
piece of work I’d ever done.
Firstly I sourced a copy of
the Bob Wakelin artwork
for the game. Once that
was procured, I loaded
up Melbourne Draw and
made a start. Time

Ocean’s headquarters in 6 Central
Street, Manchester, circa mid 1987.SStStSttrtrerreeeeeeetett, t,, ,MMMaanncchhheesesessttttteeererr,,ccirccammidd

19


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“The place permeated with the


aroma of coffee, smoke and the odd


hygienically challenged staff member”


ction tapes of Mag
turned up at Ocean to be tested, I
grabbed myself one.
This title was a conversionofanar
game by Nichibutsuad
releasedo

EAN SOFTWARE


» When pre-production tapes
Maxxturned up

ke and the odd


ed staff member””


RETRO GAMER | 45
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