PC World - USA (2020-06)

(Antfer) #1
74 PCWorld JUNE 2020

REVIEWS TESTED: MINECRAFT


around in Nvidia’s demo maps in my personal
rig, which has a Ryzen 7 1800X and a
Gigabyte Aorus GeForce RTX 2080 Ti inside,
on a 4K display. Minecraft doesn’t have
resolution options and defaults to your
monitor’s settings. Note that you’ll need the
newly released GeForce Game Ready 445.87
drivers released Wednesday to enable ray
tracing in Minecraft, so upgrade that GPU
software if you haven’t recently!

Standing
still in the
scene above,
the opening of
Aquatic
Adventure, I
achieved a flat
120 frames
per second
with ray
tracing and
DLSS disabled
completely.
Enabling just
ray tracing
sent that
plummeting
to a chunky,
stuttering 18
frames per
second that
felt awful. Like
I said: full-
blown path
tracing is no joke. It murders GPUs. Then I
enabled the Upscaling option and DLSS 2.0
worked its magic, boosting the frame rate all
the way to an eminently playable 49 fps.
So yeah, you’re going to want to leave
Upscaling on whenever you play Minecraft in
ray traced form. Wandering around the other
maps, my rate hovered between 40 and 60
frames per second with all the RTX
technologies enabled.

RTX on.

RTX off.
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