Tabletop_Gaming__Issue_27__February_2019

(singke) #1

70 February 2019


PLAYED


e tabletop appliance of science


NEWTON


90-120m 1-4 14+ £50

WHAT’S IN
THE BOX?
◗ Map board
◗ Tracks board
◗ Four study boards
◗ 10 objective tiles
◗ 10 specialisation tiles
◗ 12 income tiles
◗ Four medicine
income tiles
◗ 20 potion tokens
◗ 48 bookshelf tiles
(12 for each colour)
◗ 32 coins
◗ 10 invention tiles
◗ 20 development tiles
◗ 18 bonus tokens
◗ Seven city tiles
◗ Six university tiles
◗ Three ancient
land tiles
◗ 20 master cards
◗ 24 starting action
cards (six for
each colour)
◗ 45 action cards
(15 for each level)
◗ Four summary tiles
◗ 16 students (four
for each colour)
◗ Four scientists (one
for each colour)
◗ 48 travel cubes (12
for each colour)
◗ Eight player markers
(12 for each colour)
◗ First Player token

TRY THIS IF YOU LIKED...
A FEAST FOR ODIN
Similar to Uwe Rosenberg’s Norse epic,
Newton treats its players to a huge
variety of options each turn, with a bit of
tile-laying to boot.

components and actions, you’ll quickly
realise that the surest way to success
is to focus on your studying as soon
as possible and set yourself up for a
steady stream of victory-point income
at the end of each round.
After all, nobody’s going to be able to
take it from you. ere is so little player
interaction in Newton that you can play
it solo with hardly any rules adjustment.
e absence of take-that will be o-
putting to those who like a bit of cut and
thrust to their gameplay, and it can feel
like each player is just sat in their point-
scoring silo. But with so much going on
each turn and everything so clockwork-
calibrated, there’s every chance you’ll
be too busy thinking to notice.
DAN JOLIN

S


ir Isaac Newton, it’s safe to say,
was a man who could handle
some pretty complex concepts.
Several complex concepts at the same
time, in fact. He was a smart cookie,
old Izzy was. So it’s only right that the
Eurogame that bears his name should
give its players a lot to get their own
brains around. So much so, it’s likely
to get your head spinning the rst
time you play it.
e loosely-tted theme casts each
player as an 18th-century scientist
competing to earn the most prestige.
ey can do this in a number of ways:
travelling around Europe, sending
their students to innovate new
technologies, studying, attending
lessons and, erm, earning money.
All this requires a lot of cardboard
on the table. One board depicts a
tangle of routes around Europe, while
another bears the work track, for
reaping coins, and the technology
track, which boasts a branching,
ow-charty array of one-way routes
towards scientic discovery. On
these you’ll randomly place a variety
of tokens during setup, which grant
a multitude of bonuses when your
meeple passes over, or lands on them.
en each player has their own study
board on which they will have to place
little tiles depicting bookshelves to

complete rows and columns on a grid,
thereby earning victory points, while
also playing down their action cards
onto their ‘desk’.
is nal aspect is the game’s
core mechanic and is by far its most
satisfying. Blending elements of hand-
and engine-building, it allows players
to add cards to their hand which,
when played to their desk, grant them
both one of ve basic actions (work,
travel, study and so on) and also
provide a unique bonus from each
card. e value, or strength, of each
action is determined by the number
of relevant symbols on display on the
player’s desk – a cog for ‘technology’,
say. You can build these up through
some judicious discarding, because
at the end of each of the game’s rst
ve (of six) rounds you’ll be forced to
chuck out one of your played cards,
losing its bonus but adding its basic
action value to your desk.
Elsewhere, you’ll be shoving
meeples from point to point around
the two central boards and positioning
tiles in a manner that will very familiar
to fans of Uwe Rosenberg’s recent
output. It’s all smartly balanced by
designers Simone Luciani (Lorenzo
Il Magnico) and Nestore Mangone
although, once you’ve nally got
your head around all those bitty

PLAY IT? YES
A heavyweight Eurogame that
demands a lot of your processing
power, but rewards you with multi-
layered depth. Though if you’re
fussed about player interaction,
it might not be for you.

Map board
Tracks board

10 specialisation tiles

Four medicine
Free download pdf