Contents
DEVELOP A WEBGL GAME
:,7+81,7<Ɯ3$57 76
Richard Mattka continues his
series on Unity WebGL by
showing you how to use it to create
an in-browser 2D side-scroller game
PROJECT
POLISH YOUR SOLO UX PROCESS 92
Neil Pearce reveals how solo designers can
follow a simple but solid UX design process
GALLERY 40
Mark Billen runs down
his favourite websites
of the month, including
makemepulse’s Heavy-Metal-
esque rich fantasy landscape
REGULAR
19 GROUNDBREAKING
APIS 60
Tam Hanna takes the guesswork out
of which APIs to use to add innovative
features to your sites
USE COLOUR
TO SHAPE UX 68
Joshua Garity explores colour and
shows you how to leverage specific
hues to increase trust and revenue
FEATURES
DESIGN CHALLENGE 46
Designers have a bash at making sites
promoting a web design event
HOW WE BUILT 56
Mallard & Claret explains how it helped
bring London Vauxhall’s unique brand to life
PROFILE 50
Series Eight on remote working and carving
out a niche in the budding cannabis sector
SHOWCASE
EXCHANGE 08
Damien Fisher and Ross Chapman share
expert advice and tips
REGULARS
REDUCE COGNITIVE LOAD 82
Daniel Schwarz looks at how you can clear
obstacles blocking a smooth UI
PROJECTS
CHOOSE A LINUX DEV TOOL 88
Alexander Tolstoy explores which tools are
available to web developers using Linux
THE CURB-CUT EFFECT 87
Matt Northam on how keeping accessibility
front of mind benefits all