Play Station Official Magazine - UK (2020-11)

(Antfer) #1

REVIEW


067

REVIEW


INFO
FORMAT PS4, PS5
ETA OUT NOW (PS4),
TBC (PS5)
PUB SQUARE ENIX
DEV CRYSTAL
DYNAMICS

W

hile Marvel’s Avengers
is designed to be an
ongoing multiplayer
experience, its
campaign mode is fully
fleshed out (taking
11 hours or so), and
thanks to revolving
around Kamala Khan discovering her own
superpowers and reuniting the Avengers
ensures the game steps out of the shadow of
the MCU more easily than you’d expect.

Opening with Kamala and her dad exploring
the A-Day celebrations honouring the Avengers,
it immediately set the supers apart from their
cinematic counterparts, and when everything
goes wrong and the team are blamed for San
Francisco’s destruction in the Inhuman-creating
blast that give Kamala her polymorphic abilities,
it carries more weight because we’re in her shoes.

MISSING MARVELS
It’s a darker Avengers story, but Kamala’s quest
to reunite the Avengers is never without heart
and charm. The campaign is a joy to play, filled
with sensational set-pieces and twists and
turns that, while expected, are nonetheless
wonderfully executed. Brawling in the campaign
can be repetitive, though, as you only touch
the tip of your heroes’ RPG-style skill tree and
upgrade potential. Most enemies are AIM robots,
foot soldiers in hazmat suits, or masked mercs,
and supervillain boss fights are a little lacking.
Multiplayer missions are thrown into the mix,
but for the most part the campaign is a single-
player brawler with unique stages to play through,
whether that’s flying through a valley dodging
lasers or leaping across canyons in search of a
resistance base.
Kamala might be the heart of Marvel’s
Avengers, but there are plenty of occasions when

THOR BLIMEY @MrOscarTK

MARVEL’S


AVENGERS


Marvellously assembling a


platform for future heroics


067

REVIEW


INFO
FORMAT PS4, PS5
ETA OUT NOW (PS4),
TBC (PS5)
PUB SQUARE ENIX
DEV CRYSTAL
DYNAMICS


W


hile Marvel’s Avengers
is designed to be an
ongoing multiplayer
experience, its
campaign mode is fully
fleshed out (taking
11 hours or so), and
thanks to revolving
around Kamala Khan discovering her own
superpowers and reuniting the Avengers
ensures the game steps out of the shadow of
the MCU more easily than you’d expect.

Opening with Kamala and her dad exploring
the A-Day celebrations honouring the Avengers,
it immediately set the supers apart from their
cinematic counterparts, and when everything
goes wrong and the team are blamed for San
Francisco’s destruction in the Inhuman-creating
blast that give Kamala her polymorphic abilities,
it carries more weight because we’re in her shoes.

MISSING MARVELS
It’s a darker Avengers story, but Kamala’s quest
to reunite the Avengers is never without heart
and charm. The campaign is a joy to play, filled
with sensational set-pieces and twists and
turns that, while expected, are nonetheless
wonderfully executed. Brawling in the campaign
can be repetitive, though, as you only touch
the tip of your heroes’ RPG-style skill tree and
upgrade potential. Most enemies are AIM robots,
foot soldiers in hazmat suits, or masked mercs,
and supervillain boss fights are a little lacking.
Multiplayer missions are thrown into the mix,
but for the most part the campaign is a single-
player brawler with unique stages to play through,
whether that’s flying through a valley dodging
lasers or leaping across canyons in search of a
resistance base.
Kamala might be the heart of Marvel’s
Avengers, but there are plenty of occasions when

THORBLIMEY @MrOscarTK

MARVEL’S


AVENGERS


Marvellously assembling a


platform for future heroics

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