The Times - UK (2020-10-17)

(Antfer) #1

the times | Saturday October 17 2020 1GM 59


Money


R


achael Davies was under
pressure during lockdown
and, like many parents, she
let her children play more
computer games than nor-
mal. “I am generally against online
gaming but working from home, home-
schooling three children and with my
husband working to keep his business
afloat, I was desperate to keep them en-
tertained.”
She let her daughter Isabella down-
load the games platform Roblox, and
she wasn’t alone. Kids Insights, a
market research company, has con-
cluded that 8.8 million children played
computer games during lockdown.
There is a hidden cost to many
games, however. Isabella, who is eight,
had not realised that the in-game
money she was spending had a real-
world cost. Rachael said: “To my horror
I discovered that from March she had
made purchases of more than £900. I
nearly fainted, and cried all night.”
Rachael contacted Roblox which
said she would have to approach Apple
because the payments had been made
on an iPad through the company’s App
Store. Apple’s customer service team
was sympathetic but said it could only
refund payments made in the last 60
days. Isabella had been playing and un-
knowingly spending for four and a half
months: her parents hadn’t realised
because they had unthinkingly set up
the invoice emails to go to their daugh-
ter’s email address.
“Apple refunded £386, but this
means we have lost in excess of £500,”
she says. “I accept our role in this but, in
my defence, I am very green with tech-
nology when it comes to gaming and
didn’t realise that my husband’s card
was directly linked to the iPad.”
When The Times approached Apple
it agreed to give Rachael a full refund.
So how can parents be sure they will
not get unexpected bills?
Many online games are now free to
download and play but make their
money through in-game purchases in a
business model known as freemium.
One of the most popular free-to-down-
load systems is Roblox, a global gaming
platform where people, mostly child-
ren, can play games created by other
users while messaging each other, and

ways realise the purchases children can
make when you hand over your tab-
let.“It’s like giving a child access to their
Amazon account,” said Robertson. “If
you have a credit card in there and it’s
not password-protected then your
child can order things.”
He said that a popular launch this
month is the free-to-download game
Genshin Impact, which allows players to
spend real money on outfits and other
items. Robertson thinks that if you put
controls in place games can be positive
learning experiences that arm children
with useful budgeting skills.
“If you get it right, this is a great way
for them to understand currency. It gets
them used to the idea that if they spend
money then it’s gone. I offer around £20
a month each, although we have of-
fered reward and incentives for excep-
tionally good behaviour or schoolwork.
“With Roblox, you can subscribe and
get some Robux each month. That’s a
nice way to do it because then you don’t
have to link a credit card.”
Roblox said: “We work with parents
directly, whenever possible, to provide
a refund if their child makes unauthor-
ised purchases.” The company said it
was important to set controls when
playing the game through third parties
such as Apple’s App Store, Google Play
or PayPal, because they store payment
information.

all of the savings you make by using the
cards in the first place.
With Covid-19 putting a stop to holi-
day plans, this is likely to catch out
many people who have never been
forced to stay put for so long before.
MoneyCorp charges £3 a month for
inactivity. Travelex, FairFX, Inter-
national Currency Exchange and
Caxton all charge £2 a month after the
first 12 months of inactivity. Some com-
panies don’t make this fee clear on
their websites.
Shon Alom from Bidwedge, a foreign
currency exchange, said: “Inactivity
fees aren’t new, but because people usu-
ally have regular travel plans, very few
have taken notice of them.”
Katherine Denham

Don’t waste money on boiler cover


M


ost households would be better
off paying to repair their boiler
rather than taking out boiler
insurance cover.
The consumer group Which? found
that nine out of ten people who needed
repairs or services on their boiler would
have saved money by not having be-
spoke insurance and just paying for the
work themselves.
Boiler cover costs an average of £288
a year, Which? said, while the average
repair was £107 and an annual service
costs £80. If you only needed to repair
your boiler once in ten years you would
be more than £2,000 better off paying
up front for servicing and repairs than if
you took out annual cover.
Even replacing the boiler once every
ten years would be cheaper — a typical
new gas boiler with thermostatic radia-
tor valves, excluding radiators, costs

£2,300, but a decade of insurance costs
an average of £2,880.
More than 7,000 people were ques-
tioned — 1,120 with boiler cover — and
only 420 (six per cent), would have been
better off with bespoke cover, given the
cost of their repairs and services. Al-
most a quarter of people who paid for
boiler cover were actually already
covered by the boiler’s warranty or
their home insurance.
Home emergency cover, which can
also include heating, plumbing and
electrical repairs, is available for under
£100. Smart Cover charged £98 and
Nova £99 for a four-bedroom house in
London, with a boiler that was less than
a decade old.
“Our analysis shows that boiler cover
is rarely worth the money — with
excessive premiums costing customers
hundreds if not thousands of pounds

more than if they paid for repairs and
servicing themselves,” said Harry Rose
from Which?.
“If you want boiler cover for peace of
mind, there are simple steps you can
take to get a better deal,” he said. “Make
sure you don’t pay for cover you don’t
need and check you are not at risk of
having to pay extra for unexpected
exclusions like servicing.”
The consumer group Compare the
Market found that more than 800,000
households face being automatically
switched on to more expensive default
energy tariffs before Christmas as their
fixed-rate deal comes to an end. Some
469 tariffs will end in the final three
months of this year, the largest number
in any quarter in the year. It said default
tariffs could cost UK households over
£100 million a year extra.
David Byers

Not going away? Currency


cards could still cost you...


W


ould-be tourists who haven’t
been able to go abroad this
year could be hit with inactiv-
ity fees on currency cards.
These prepaid cards appeal to globe-
trotting travellers because they usually
come with competitive foreign ex-
change rates and low transaction costs.
They work like a normal bank card,
with chip-and-pin protection, making
them a safe way to take money abroad
compared with physical cash. You top
up the balance online and convert your
money into a currency of your choice.
However, some currency cards start
charging fees if you haven’t used them
over a certain amount of time, typically
12 months. Fees can be up to £3 a
month, which could wipe out some or

also build their own games. It uses an
in-game virtual currency, Robux,
which is purchased with real cash.
Players spend Robux on costumes,
virtual pets, weapons, vehicles and pri-
vate servers that allow them to play a
game only with invited friends. People
new to Roblox can be teased by other
users and there is pressure to buy acces-
sories so that they look more of a pro.
To control children’s spending on
their Apple devices, you can set up a
Family Sharing group and turn on Ask
to Buy on every child’s tablet or phone.
If they use an adult’s device then you
can ensure that a password is always
requested for purchases. Go to settings
on the device, then iTunes & App Store
and password settings to tell it to “al-
ways require” a password for purchases.

With Google Play, apps and games in
the Kids section are automatically set
to request a password before allowing a
purchase. Adults should also adjust the
settings on any device that is linked to
their Google account to prevent
any other purchases. Open the
Google Play store app, go to the
Menu and tap Settings, then
scroll down to Require Au-
thentication for Purchases.
Russell Bower, the father of
Darcy, ten, and Rufus, seven,
has also set up a Google
family account linked
to the children’s Rob-
lox account, just to
make sure. “It’s like
an extra level of
security on top of

the game itself,” he said. The easiest
way to set it up is on your phone,
through the Play Store. Open the menu
and choose the Account option then se-
lect the family setting and sign up. This
feature for Android users allows a
family to share purchases such
as music subscriptions and
means parents can set up pur-
chase approval, so they have
to approve any new apps or
in-app purchases made by
other family members.
Andy Robertson, the ed-
itor of the Ask About
Games website, said
that parents don’t al-

l b ild h i Wi h G l Pl d i hilf”hid Th i


Rachael Davies
had a £900 bill

When Rufus Bower, seven, plays Roblox he is linked to a Google family account which allows his father to limit spending


The £900 bill from online gaming


Don’t let your child be


caught out by in-app


purchases while they


play with their friends,


says Felicity Hannah


What do they spend it on?


We asked some young fans...
Olivia, nine: “Buying Robux for
Roblox means you can fly and ride
pets, you can buy houses which
you can then decorate and you can
dress up the pets. This makes the
game more effective and more fun.
If you buy Robux you can change
your avatar and be creative.”

Will, nine: “You can buy better stuff,
like better pets. It can help you in
the game and some people like to
‘flex’ [show off] to their friends.”

Phoebe, eight: “Spending money
on Roblox makes it more fun as you
can buy things of interest and you
don’t get bored. If there’s a pet you
like on Roblox game Adopt Me,
then it’s easier to save your money
and then look on eBay as people
sell them on there.”

Grace, nine: “Spending money on
Roblox helps you get nice pets on
Adopt Me and then people like to
do trades with you.”
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