2019-07-01_PC_Gamer

(sharon) #1
FARLEFT:
Codemancer
developerBobby
Lockhartspecialises
ineducationalgames.

LEFT:Thetutorialsin
narrativepuzzle
gamePhotographs
areadaptive,
revealingno
instructionsabout
thecontrolsor
mechanicsunlessa
playerneedsthem.

safespaces Here are a few of my favourite spaces that give you a chance to practice yourskills


TheevilWiThiN 2
The underrated survival horror game
embeds optional tutorials. This boxcar
encounter alone teaches about
concepts like traps, upgrade materials,
and escaping horrifying monstrosities.

spyro:reigNiTed Trilogy
The hub locations of 3D platformers like
the Spyro trilogy are beloved for a
reason. They give players, especially
younger ones, a safe place to practice
platforming skills and new abilities.

MaXpayNe
A snow-coveredNewYorkstreetisthe
perfect placetolearnhowMaxPayne’s
abrupt, balleticcombatworks.You
spawn enemiesfromabuttononawall,
and take themdown.Forever.

WesTofloaThiNg
The first town is a microcosm of the
entire game, with choices and secrets
packed into a tiny footprint set early
enough that you can decide whether the
character you created is right for you.


Setting the tutorial of
Octodad at the main
character’s wedding
gave developer Young
Horses the ability to
set up their premise
and mechanics in a
self-contained space
at the same time.

Disclaimer

As a professional developer, I am on friendly and/or working terms with parties mentioned in this piece.

NewS | OpiNiON | DeveLOpmeNT

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