2019-07-01_PC_Gamer

(sharon) #1
Theplotitselfisconventional.One
day the alcoholic augmented P.I. Mr
Mist stumbles onto the corpse of his
elderly neighbour, well-known for
her hate of androids. At first the case
seems clear: the household android
must have done it. But
the evidence you
uncover paints a much
more gruesome picture.
Weirdly enough, you’re
not so much interested
in the killer as you are
in the android and
what could have driven
it to become a possible
accomplice. And so you dive into the
underworld to find out more, aided
by the helping paw of Mr Mist’s stray
cat friend William. The influence of
organised gangs of cats in our future
is underrepresented.
Neon Sea isn’t trying to be
narrative-focused – long stretches of
game time pass with nary a word –
instead it offers fantastical technology
and lets you mess with all the various
machinery and automatisms that run
a city. At its most basic, the game
assumes that in a future filled with
different contraptions, a whole lot of

itwillbeindisrepair,whichfitsthe
slightlygrimyBladeRunner-esque
aesthetic.Atitsmostinteresting,the
gameusestechnologytohold
plot-relevantsecrets.Whateverthe
reason,thereisawholelotof
dismantling,rewiring
andpressingofbuttons.
Seriously,NeonSeais
stuffedtothegillswith
puzzles,tothepoint
whereevenMrMist
makesfunoftheir
numberbyexclaiming
variationsof“why
wouldanyonedo
this?”.Chancesarethatanyclassic
environmentalpuzzleyou’veever
solvedinagameappearsinNeonSea
insomeway.Alotofitrequiresyou
tohaveyourhandsdeepinthe
innardsofamachine,fixingcircuitry
orreconnectingvalves.Thiscan
sometimesfeelasifafamiliartypeof
puzzlehassimplygainedacoatof
cyberpunkpaint.

It’stooltIme
At a crime scene, you use your
augmented senses to find clues.
Taking an in-depth look at anything

thatseemsoutofplaceona special
investigationscreenuncovers some
information,andforacloser look you
canalsoexamineevidencewith your
mechanicaleye.Puttingthe clues
togetherintoapicturethatmakes
senseisapuzzleinitself,one that
NeonSearepresentsthrough gears of
aclock.Putthemintheright order to
metaphorically turn back time and
you’ll see what happened. To open
your way or satisfy a request, you
build computer chips and futuristic
tools such as lasers. As in any good
adventure game this is mostly trial
and error, especially since you build
most of what you need from junk.
You don’t carry a large inventory with
you, so finding combinations never
gets frustrating. If anything, Neon Sea
hands you the answers.
How good you are with valve and
lever puzzles should tell you should
tell you how much you will enjoy
yourself. I had fun with it all,
surprised by interesting variations of
the same puzzle mechanic, but I can’t
help but think a lot of potential was
squandered due to the relentless pace
of puzzling at the expense of
narrative. The city is full of
interesting characters, but you get to
know the world entirely through text
and hardly ever have conversations.
In the latter half of the game, the plot
is all but abandoned before you reach
an abrupt end. Currently, Tales of the
Neon Sea isn’t finished, and a final
chapter will be released this autumn.
It’s entirely too easy to forget
you’re supposed to solve a murder
with all the puzzles burying an
otherwise interesting case. Tales of
the Neon Sea turned its wealth of
ideas into a fun game, but a bit more
balance between the thematic and
the mechanical would’ve turned it
intosomethingstriking.

NeedtoKNow
Whatisit?
Thefirstthreeoffour
episodesofafuturistic
pointandclickpuzzler
EXPECttOPaY
£13.49
DEvElOPEr
PalmPioneer
PublishEr
ZodiacInteractive
rEviEWEDOn
Core i5-8400, GTX
1060, 16 GBRAM
MultiPlaYEr
No
link
http://www.zodiac
interactive.com

75


Neon Sea is an overall
lovingly crafted
adventure slightly
let down by structure
and writing.

vErDiCt

MrMist
stumbles onto
the corpse of
his elderly
neighbour

P


oint-and-click adventures have had a bit of a renaissance over
the last few years. Increasingly the genre has cast aside its
penchant for pun-filled mischief, and instead focused on being
a great vehicle for investigative narratives. Tales of the Neon
Sea borrows from well-known cyberpunk sources but,
alongside its brighter aesthetic, it takes a deeper look at the technical
aspects of cyberpunk, rather than the moral ones.

Cyberpunk Sleuth


IntalesoftheNeoNsea: Chapter 1-3,


the future is puzzling. By Malindy Hetfeld


pushthe buttoN
Some standout puzzles to wrap your head around

1


Right at the start there’s
an entertaining valve
puzzle to retrieve your hat.

2


Public transport is
always a puzzle. Didn’t
think I’d see it in a game.

3


This tile puzzle with
lasers was my personal
Dark Souls of puzzling.

TalesoftheNeon Sea: Chapters 1-3


rEviEW

Free download pdf