Eberron - Rising from the Last War

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HALF-0RCS OF KHORVAIRE
With the rise of the dragonmarked House Tharashk,
ores and half-ores have spread through the Five Nations
and beyond. In general, the people of the Five Nations
know little about half-ores. When people imagine a half­
orc, they usually think of a Tharashk bounty hunter or
dogged inquisitive, but a few ignorant sorts might still
hold the stereotype of a "simpleton from the swamps."

HALF-0RCS AND DRAGONMARKS
The Mark of Finding appears among half-ores of House
Tharashk. Strangely, both ores and humans associated
with the house cannot develop this mark. As a result,
dragonmarked half-ores work extensively with humans,
ores, and unmarked half-ores in pursuit of the house's
mission of bounty hunting, inquisitive work, and pros­
pecting. Across Khorvaire, anyone who wants to find
something or someone turns to House Tharashk.

0RC TRAITS
An ore character has the following racial traits.
Ability Score Increase. Your Strength score
increases by 2, and your Constitution score in­
creases by 1.
Age. Ores reach adulthood at age 12 and live up
to 50 years.

CHAPTER 1 I CHARACTER CREATION

Alignment. The ores of Eberron are a passionate peo­
ple, given to powerful emotion and deep faith. They are
generally chaotic, but can be any alignment.
Size. Your size is Medium. To set your height and
weight randomly, start with rolling a size modifier:
Size modifier= 2d8
Height = 5 feet + 4 inches+ your size modifier in inches
Weight in pounds= 175 + (2d6 x your size modifier)
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet
of you as if it were bright light, and in darkness as if it
were dim light. You can't discern color in darkness, only
shades of gray.
Aggressive. As a bonus action, you can move up to
your speed toward an enemy of your choice that you can
see or hear. You must end this move closer to the enemy
than you started.
Powerful Build. You count as one size larger when
determining your carrying capacity and the weight you
can push, drag, or lift.
Primal Intuition. You have proficiency in two of
the following skills of your choice: Animal Handling,
Insight, Intimidation, Medicine, Nature, Perception,
and Survival.
Languages. You can speak, read, and write Com­
mon and Ore.
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