PC_Powerplay-Iss_275_2019

(sharon) #1

2, the studio set about bringing the 41st millennium
to life. Warhammer 40,000: Dawn of War flung Space
Marines, Eldar, Orks, and Chaos at one another in the
battlefields of Tartarus. The name should have been
a giveaway.
Relic maintained a lot of the concepts from Games
Workshop’s enduring tabletop game, bending them
around a fast-paced RTS. Your typical RTS resources,
for instance, didn’t feature in Warhammer 40,000;
sending out gathering units or fiddling with your
economy wasn’t really in keeping with the hyper-
aggressive setting. Dawn of War used resources more
to push players into conflict. Requisition points were


There’s always a new
Warhammer game
knocking around,
whether it’s inspired by
the fantasy universe or
its 40K sibling, and not
surprisingly, quite a few
of them have been
strategy games. The
licence hasn’t always
been used well, but there
is variety. Even just in the
last few years we’ve seen
claustrophobic
turn-based tactics like
Space Hulk, massive

wargames like
Warhammer 40,0000:
Armageddon, grand
strategy in the form of
Total War: Warhammer,
and even a 4X game,
Warhammer 40,000:
Gladius, which
reimagined the genre
without diplomacy. If
you’ve got an idea for a
new Warhammer game,
give Games Workshop a
shout; it will probably let
you take a crack at it.

WORLD OF WA A AGH


ABOVE: The only thing
that could be prettier
than Homeworld:
Homeworld 2.

FEATURE W
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