PC_Powerplay-Iss_275_2019

(sharon) #1
GAME REVIEW W

W


hat next, Persona 5 on PC?
It’s hard not to believe that’ll
happen someday soon, now that I have
got Catherine in my Steam library.
It’s been an exciting few years for
previously console-only cult classics
coming to PC, especially from the likes
of SEGA. Catherine is a real oddity:
Part-relationship and life simulator,
and part-pretty good block-climbing
puzzle game.
What’s appealing is its unusual subject
matter. You’re Vincent, a 30-something
in a long-term relationship with
Katherine, who wants to settle down,
and for Vincent to find a better-paying
job. Vincent, though, wakes up next
to another girl called Catherine. After
cheating, he begins to experience
nightmares where he’s in his underwear,
climbing towers of collapsing blocks.
The main part of the game is
climbing and pushing the blocks in
order to ascend these towers, dealing
with occasional modifiers like slippy
blocks made of ice, or blocks that
are traps. It’s about figuring out your
next few moves in advance: building
a staircase to reach the next rung of
the column, or pushing out a few base
blocks to make the entire tower drop
down by one.
At the end of each set of levels, a kind
of boss creature appears, manifesting
as one of Vincent’s worries: a giant
screaming demonic baby, for example,
or a giant evil butt (seriously). It can
be incredibly tricky, and it’s possible to
push enough blocks away to make it
impossible to reach the exit at the top.
Luckily, there’s a rewind function to
take back your last few moves.


The life sim element of the game
breaks up these intense puzzles. Before
Vincent sleeps, he hangs out with his
friends in a bar. Here he interacts with
his pals, some of whom admonish
him for his cheating, as well as the
interesting patrons of the bar who all
have their own stories.
I like Catherine as a puzzle game, but
I don’t love it. The towers are repetitive
to climb, and a couple of the modifiers
are really annoying: being knocked off
a specific block by a boss’s super ability,
for example, or encountering enemies
who can knock you down as well.
I actually think Catherine is slightly
stronger as a life sim, where you can
pore over Vincent’s situation, and make
decisions based on what you think is
right or wrong. You can text back both
Katherine and Catherine, and whatever
you choose to put in the text from a
number of predetermined options will
push a good or evil slider a certain way.

CHEAT CODE
You don’t shape the story, really —
mostly just the ending — but the
subject matter is so unusual that just
being asked these things by a game
is refreshing. Its portrayal has some

WHY
SHOULD
I CARE?

+ You just have a
lot of love to give,
man.
+ Your life is
already an uphill
battle.
+ You have a
werid fetish for
partners with the
same name.

Catherine Classic


Cheat on your partner and pay the price in an offbeat mix of puzzle game and life sim.


DEVELOPERATLUS• PUBLISHERSEGA
http://www.catherinethegame.com

VERDICT:
An odd hybrid of
life simulator and
puzzle game where
both flawed halves
somehow work well
together.^7

problems. By never remembering the
times he sleeps with Catherine, he
doesn’t really have to take responsibility
for it. Likewise, Katherine’s depiction in
the game frames commitment as being
this incredibly scary thing that’s being
inflicted on Vincent.
Catherine, meanwhile, represents
the opposite of that—she’s interested in
Vincent and designed to be the object
of his lust, allowing him to throw aside
the things he’s afraid of and cheat. Both
women are depicted as controlling
figures in his life and not much more.
It’s such a strange combination, to have
these puzzles and life sim elements
awkwardly welded together, but it just
about works. While my opinion of its
themes changes the older I get, I still
find being asked questions like, ‘Who’s
responsible when someone cheats?’ by
a game exciting. SAMUEL ROBERTS

Cheating lands you in
this cheery place.

SHIN MEGAMI TENSEI
3: NOCTURNE
IlovedthismoodyJRPG,
whichislikeamore
grown-upPokémon,
featuring Dante fromDMC
for some reason.

PERSONA 4
ThePersonagames
blend RPGs and life sims
together in a way that’s
really interesting—and
this game’s small town
setting is a neat backdrop.

PERSONA 5
Thelatestentryinthe
series is considered its
best yet, and Phil spent
over100hoursbingingit
onhiscouchtodealwith
mag deadlines.

PERSONA SHOPPER OTHER ATLUS
GAMES THAT SHOULD COME TO PC
Free download pdf