Everything Science Grade 12

(Marvins-Underground-K-12) #1

6.4 CHAPTER 6. MOTIONIN TWO DIMENSIONS


Step 5 : Using the x and y components, calculatethe final total v
Use Pythagoras’s theorem to find the total final velocity:

θ
vfx 1

vfy

1

vftot

vftot =


v^2 fx 1 + v^2 fy 1

=


22 + 4^2


= 4. 5


Calculate the angle θ to find the direction of Player 1’s final veloc-
ity:

tan θ =

vfy 1
vfx 1
θ = 63. 4 ◦

Therefore Player 1 bounces off Player 2 with a final velocity of 4.5
m·s−^1 at an angle of 63.4◦from the horizontal.

6.4 Types of Collisions.


Two types of collisions are of interest:



  • elastic collisions

  • inelastic collisions


In both types of collision, total momentum is always conserved. Kinetic energy is
conserved for elastic collisions, but not for inelastic collisions.

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