PC Magazine - USA (2020-12)

(Antfer) #1

Fighting, discovering new locations, and completing main
and side missions rewards you with experience points
that provide skill points. You’ll unlock new skills via a
skill tree resembling Norse constellations. Skills let you
strengthen your attack damage, boost your health and
stamina, and increase your stealth and ranged weapon
damage.


Unlocking skills also raises your overall character level.
Eivor must meet a minimum level in order to tackle areas
with tough enemies (both human and animals). If your
level is at 60 and a region is at 120, you’ll need to gain
more experience and unlock skills before entering.
Fortunately, nearly everything you do in Valhalla nets you
experience/skill points, which negates excessive grinding.
So long as you complete missions and raids, you’ll be
swimming in skill points. If you aren’t happy with the
skills you’ve selected, you can change at any time.


THE NEW (OLD) WORLD
Assassin’s Creed games are known for their vibrant and
detailed open-world environments. Valhalla is no
exception. Early medieval England’s grass-covered rolling
hills, winding rivers, and settlements come to life in vivid
detail. You can almost smell the manure coming from
pigsties or feel the wind as you sail downstream. Many
environments look like recreations of The Lord of the
Rings’ Shire, which itself was inspired by old England.
You’re free to visit Norway if you fancy, checking out
snow-covered mountains and gargantuan ice lakes.
Though Norway is large, it doesn’t compare to England,
where the bulk of the game occurs. The map is massive,
but it’s not overwhelming like the one in Assassin’s Creed
Odyssey. What it trades in size, it makes up for with
density, which adds to its believability. You can tell the
development team spent many years researching the
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seen in a video game.


Assassin’s
Creed games
are known for
their vibrant
and detailed
open-world
environments.
Valhalla is no
exception.
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