PC World - USA (2020-12)

(Antfer) #1
98 PCWorld DECEMBER 2020

FEATURE BEST GAMES OF THIS GENERATION


It’s entertaining though! That’s the best
part. “Edutainment” is a dirty word in video
games, and for good reason. A lot of
edutainment is thin, like a layer of chocolate
over green beans. But with Kerbal Space
Program, you learn not because you’re being
force-fed rocketry facts, but because you want
to build something better. That’s so rare, and
it’s so rewarding when you overcome your
previous failures and finally land on Mun or
orbit Eeloo—or even just parachute back to
Kerbin without exploding.
And to think that Kerbal Space Program
began with a single employee, Felipe
Falanghe, at Mexican marketing firm Squad.
The story of Kerbal Space Program’s
development is just as strange and surprising
as the game itself. I can’t wait to see what 2K

does with Kerbal Space Program 2 (go.
pcworld.com/ksp2), nor can I wait to play
more of Falanghe’s Balsa Model Flight
Simulator (go.pcworld.com/blsa).


  1. CELESTE
    There are games I struggle to describe
    because they’re so strange or complex. Then
    there’s Celeste (go.pcworld.com/cete),
    which I struggle with because laying out what
    it is in prose oversimplifies and cheapens the
    experience.
    Celeste isn’t all that complicated. On its
    face, it’s a precision platformer in the vein of
    Super Meat Boy—and a great one, I might
    add. A lot of people have tried to imitate
    Super Meat Boy over the past decade, but
    Celeste is one of the few that managed to


7.
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