CONTENTS
lntroduction ................................................... 4 This Is Your Life ......................................... 61 Awarding Magic Items ...... ...................... 13S
Using This Book ............................ ............ 4 Origins ......................................................^61 Sidebar: Behind the Design: Magic
Spellcasting ................................................. 8S
Perceiving a Caster at Work ................ 8S
Identifying a Spell.. ................................ 8S
App. B: Character Names .. ................... l 7S
Nonhuman Names ................................... 17S
French .............................................. ....... 18S
- Ch. 1: Character Options The Core Rules S Personal Decisions^64 Item Distribution 13S
- Barbarian
- Primal Paths
- Path of the Ancestral Guardian
- Path of the Storm Herald
- Path of the Zealot
- Bard
- Bard Colleges
- Life Events
- Supplemental Tables
- Racial Feats
- Ch. 2: Dungeon Maste r 's Tools
- S imultaneous Effects
- Falling
- Rate of Falling
- F lying Creatures and Falling
- Common Magic Items
- Necessar y in a Campaign? S idebar: Are Magic Items
- Common ltems Sidebar: Creating Add itional
- Magic Item Tables
- a Dawn Sidebar: Recharging without
- Common Magic Items
- College of Glamour 14 Sleep^77 Ch. 3: Spells
- College of Swords lS Waking Someone^77 Spell Lists
- Bard Colleges
- C leric College of Whispers 16 S leeping in Armor^77 Spell Descriptions lSO
- Divine Domains
- P h ilosophy, or Force S idebar: Serving a Pantheon;
- Forge Domain
- Grave Domain
- Divine Domains
- Druid
- Druid Circles
- Circle of Dreams
- Circle of the Shepherd
- Learning Beast Shapes
- Fighter
- Martial Archetypes
- Arcane Archer
- Cavalier
- Samurai
- Monk
- Monastic Traditions
- Way of the Drunken Master
- Way of the Kensei
- Paladin Way of the Sun Soul... 3S
- Sacred Oaths
- Oath of Conquest
- Oath of Redemption
- Ranger
- Ranger Archetypes
- G loom Stalker
- Horizon Walker
- Going without a Long Rest
- Adamantine Weapons
- Tying Knots
- Tool Proficiencies
- Tools a nd Skills Together
- Tool Descriptions
- Areas of Effect on a Grid Invalid Spell Targets 8S
- Encounter Building
- Quick Matchups
- Possibilities Random Encounters: A World of
- Arctic Encounters
- Coasta l Encounters
- Forest Encounters Desert Encounters 9S
- Grassland Encounters
- Hill Encounters
- Mountain Encounters
- Underdark Encounters Swamp Encounters lOS
- Underwater Encounters
- Urban Encounters
- Arctic Encounters
- Traps Revisited
- Simple Traps
- App. A: Shared Campaigns Sidebar: Making Traps
- Dwarf Dragonborn l 7S
- Elf..
- Gnome
- HalAing
- Half·Orc
- TieAing
- Human Names
- Arabic
- Celtic
- Chinese
- Egyptian
- English
- G reek German 18S
- Indian
- Japanese
- Mesoamerican
- Niger-Congo
- Norse
- Polynesian
- Roman
- Slavic
- Spanish
- App. A: Shared Campaigns Sidebar: Making Traps
- Simple Traps
- Monster Slayer 43 Meaningful
- Horizon Walker
- Roguish Archetypes 4S Complex Traps Rogue 44 Designing Simple Traps llS
- Inquisitive 4S Designing Complex Traps
- Scout 47 Legendary Monsters Mastermind 46 Sidebar: Complex Traps and
- Swashbuckle r
- Sorcerer
- Downtime Revisited
- R ivals
- Divine Soul... SO Buying a Magic Item Sorcerous Origins SO Downtime Activities 12S
- Shadow Magic SO Carousing
- Storm Sorcery Sl Crafting an Item
- Downtime Revisited
- Warlock S3 Crime
- Otherworldly Patrons S4 Gambling
- The Celestial S4 Pit Fighting
- The Hexblade SS Relaxation
- Eldritch Invocations S6 Religious Service
- Wizard S8 Research
- Arcane Tradition S9 Scribing a Spell Scroll...
- War Magic S9 Selling a Magic Item
- Training
- Wor k