CHAPTER 6:
BESTIARY
HIS BESTIARY PROVIDES GAME STATISTICS
and lore for more than a hundred
monsters
suitable for any D&D campaign
, including
old favorites from past editions of the game
as well as original creations.
Among those
returning to the fold
are the berbalang, the
iron cobra, the
spirit troll, the meazel, and
the vampiric mist, all of
which trace their lineage back
to the original Fiend Folio published in 1981.
Many of these monsters, old and new alike, are ideal
for use with the earlier chapters of this book. For in-
stance,
the demons and devils presented here- lesser
varieties
as well as the greatest of the demon lords and
the archdevils -can add even more chaos and savagery
to a campaign based on the Blood War.
Similarly, you'll find a selection of specialized duergar
to spice up a game that involves the characters in the
struggle described in chapter 3.
T he ranks of the drow and the shadar-kai are
swelled
by the addition of special individuals that can add
depth-and danger- to adventures that take
heroes into
the Underdark or the Shadowfell.
Or, if you're interested in exploring
either side of the
conflict between the gith that's
portrayed in chapter 4 ,
the bestiary has new versions
of githyanki and githzerai
that supplement the Monster
Manual entries for those
creatures.
This chapter is a continuation of the Monster Manual
and adopts a similar presentation. If you are
unfamiliar
with the monster s tat block format, read
the introduc-
tion of the Monster Manual before proceeding further. It
explains stat block terminology and gives rules for vari-
ous monster traits- information
that isn't repeated here.
As with the monsters
in the Monster Manual, we've
tried to capture the essence of each creature and focus
on those traits that make it unique or that encourage
DMs to use it. You can do what you will with these mon-
sters and change their lore to suit your game. Nothing
we
say here is meant to curtail your creativity.
The creatures in this bestiary are organized alphabet-
ically. A few are grouped under a banner heading; for
example, the "Demons" section contains stat blocks for
various kinds of demons, which are presented alphabeti-
cally within that section.
Following this chapter is an appendix
that contains
lists of the creatures arranged by
type, challenge rating,
and environment. DMs can use these lists, in conjunc-
tion with similar information in the Dungeon Master's
Guide and other sources, to choose monsters for a par-
ticular adventure
or campaign.
CHAPTER 6 I BESTIARY