ELDER ELEMENTALS
On their native planes, elementa ls sweep across the
weird and tempestuous landscape. Some possess
greater power, gained by feeding on their lesser kin and
adding the essence of creatures they have devoure d to
their own until they become something extraor dinary.
When summoned, thes e elder elementa ls manifest as
beings of apocalyptic ca pability, entities whose me re ex-
istence promises destruction.
Deadly When Summoned. The methods for sum-
moning elder elementals remain h idden in forbidden
tome s or inscribed on the walls of lost temples raised to
honor the Elder Elemental Eye. Only casters of s uper-
lative skill have even the faintest chance of calling forth
one of these monsters, and the spellcaster is often de-
stroyed by the effort. Thus, only the most unhinged and
nihilistic members of Elemental Evil cults attempt such
a summoning, in the hope of hastening the world toward '
some cataclysmic end.
Elemental Nature. An elder elementa l doesn' t require
air, food, drink, or sleep.
LEVIATHAN
Gargantuan elemental, neutral
Armor Class 17
Hit Points 328 (16d20 + 160)
Speed 40 ft., swim 120 ft.
STR
30 (+10)
DEX
24 (+7)
CON
30 (+10)
Saving Throws Wis +10, Cha +9
INT
2 (-4)
WIS
18 (+4)
CHA
17 {+3)
Damage Resistances bludgeoning, piercing, and slashing from
nonmagical attacks
Damage Immunities acid, poison
Condition Immunities exhaustion, grappled, paralyzed,
petrified, poisoned, prone, restrained, stunned
Senses darkvision 60 ft., passive Perception 14
Languages - • , .
Challenge 20 (25, 000 XP) • •
Legendary Resistance (3/Day). If the leviathan fails a saving
throw, it can choose to succeed instead.
Partial Freeze. If the leviathan takes 50 cold damage or more
during a single turn, the leviathan partially freezes; until the
end of its next turn, its speeds are reduced to 20 feet, and it
makes attack rolls with disadvantage.
Siege Monster. The leviathan deals double damage to objects
and structures (included in Tidal Wave).
Water Form. The leviathan can enter a hostile creature' s space
and stop there. It can move through a space as narrow as 1
inch wide without squeezing.
ACTIONS
Multiattack. The leviathan makes two attacks: one with its
s lam and one with its tail.
Slam. Melee Weapon Attack: +16 to hit, reach 20 ft., one tar-
get. Hit: 15 (ldlO + 10) bludgeoning damage plus 5 (ldlO)
acid damage.
CHAPTER 6 I .BESTIARY
Tail. Melee Weapon Attack: + 16 to hit, reach 20 ft., one tar-
get. Hit: 16 (ld12 + 10) bludgeoning damage plus 6 (ld12)
acid damage.
Tidal Wave (Recharge 6). While submerged, the leviathan mag-
ically creates a wall of water centered on itself. The wall is up
250 feet long, up to 250 feet high, and up to 50 feet thick.
When the wall appears, all other creatures within its area
must each make a DC 24 Strength saving throw. A creature
takes 33 (6dl0) bludgeoning damage on failed save, or half as
much damage on a successful one.
At the start of each of the leviathan's turns after the wall
appears, the wall, a long with any other creatures in it, moves
50 feet away from th e leviathan. Any Huge or smaller creature
inside the wall or whose space the wall enters when it moves
must succeed on a DC 24 Strength saving throw or take 27
(5d10) bludgeoning damage. A creature takes this damage
no more than once on a turn. At the end of each turn the wall
moves, the wall's height is reduced by 50 feet, and the damage
creatures take from the wall on subsequent rounds is reduced
by ldlO. When the wall reaches 0 feet in height, the effect ends.
A creature caught in the wall can move by swimming. Be-
cause of the force of the wave, though, the creature must make
a successful DC 24 Strength (Athletics) check to swim at all
during that turn.
LEGENDARY ACTIONS
The leviathan can take 3 legendary actions, choosing from the
options below. Only one legendary action option can be used
at a time and only at the end of another creature's turn. The le-
viathan regains spent legendary actions at the start of its turn.
Slam (Costs 2 Actions). The leviathan makes one slam attack.
Move. The leviathan moves up to its speed.
- •
f'