32
OTHER
DEMONS
Demons of suffic
ient cunning and power can bestow
boons, using
the boons' recipients as pawns. A de-
mon can grant
a special trait based on its type, as
s hown below.
BALOR
Fiery Soul. This creature has resistance
to fire damage. When
it d ies, it explodes; each creature within 10 feet of it takes fire
damage equal to its number of Hit Dice.
GORISTRO
Labyrint hine Recall. This creature
can perfectly recall any path
it has traveled.
MARILITH
Serpentine Reaction. This creature
can take an extra reaction
each round, but this reaction can be used only to make an op-
portunity attack.
NALFESHNEE
Guarded Mind. This creature
is immune to the fr ightened
condition.
DEMONI
C CAMBION S
Cambions spawned
by demon lords sometimes mani-
fest different abilities from a typical cambion.
Graz'zt is
notable among demon lords for the many
cambions he
has spawned
across the multiverse. Most famous among
them
is Iuz, who combined his father's abyssal heritage
and
his mother's peerless arcane tutelage to become
a demigod.
CHAPTER l I THE BLOOD WAR.
DEMONIC C/IM810NS
SIGNA
TURE S PELLS
~~~~~~~~~~~
Cambions have the Innate Spellcasting trait.
When
customizing
a demonic cambion, you can replace spells
in that trait
with ones of the same level from the list of
signature
spells in the boon entry of the demonic parent.
The cambion can use these spells once
per day each.
SPECIAL TRAITS
A cambion
descended from a demon can have the
special
traits conferred to that demon's cultists, as de-
scribed
in the demon's boon section.
Few demons consort with mortals, and those with the
charm or desire to usually grant
their cambion children
the Fiendish Charm ability. Cultists of Baphomet and
Orcus can also use foul rituals to infuse their master's
strength into a young or unborn child, yielding a cult
champion who can wield special abilities; a cambion
linked to Orcus replaces Fiendish Charm with Spawn
of
the Grave, and one
linked to Baphomet replaces it with
Horned One's Call.
Horned One's Call. When the cambion targets only one crea·
tu re with the attacks of its Multiattack, it can choose one ally
it can see within 30 feet.
That ally can use its reaction to make
one melee attack against a target of its choice.
Spawn of the Grave. At the end of each of the cambion's turns,
each undead of its choice tha
t it can see within 30 feet gains 10
temporary hit points, provided
the cambion isn't incapacitated.
In addition, this cambion can use its Innate Spellcasting
abil-
ity to cast animate
dead three times per day.