dungeons and dragons players handbook

(Jeff_L) #1
BEAST SENSE
2nd-level divination (ritual)
Casting Time: 1action
Range: Touch
Components: 5
Duration: Concentration, up to 1 hour
Voutoucha willing beast. For the duration of the speIl,
you can use your action to see through the beast's eyes
and hear what it hears, and continue to do so until
youuse your action to return to your normal senses.

BARKSKIN
2nd-level transmutation
Casting Time: 1action
Range: Touch
Components: V,5,M (a handfuI of oak bark)
Duration: Concentration, up to 1hour
Vou touch a willing creature. Until the spel1 ends, the
target's skin has a rough, bark-like appearance, and the
target's AC can't be less than 16, regardless ofwhat kind
of armar it is wearing.

BEACON OF HOPE
3rd-level abjuration
Casting Time: 1 action
Range: 30 feet
Components: V, 5
Duration: Concentration, up to 1 minute
This spel1 bestows hope and vitality. Choose any
number of creatures within range. For the duration,
each target has advantage on Wisdom saving throws
and death saving throws, and regains the maximum
number of hit points possible from any healing.

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BANISHMENT
4th-level abjuration


Casting Time: 1 action
Range: 60 feet
Components: V,5,M (an item distastefuI to the target)
Duration: Concentration, up to 1minute


Vou attempt to send one creature that you can see
within range to another plane of existence. The
target must succeed on a Charisma saving throw
ar be banished.
1fthe target is native to the plane of existence you're
on, you banish the target to a harmless demiplane.
While there, the target is incapacitated. The target
remains there until the spel1 ends, at which point the
target reappears in the space it left ar in the nearest
unoccupied space ifthat space is occupied.
1fthe target is native to a different plane of existence
than the one you're on, the target is banished with
a faint popping noise, returning to its home plane.
]f the spel1 ends before 1 minute has passed, the
target reappears in the space it left ar in the nearest
unoccupied space if that space is occupied. Otherwise,
the target doesn't returno
At Higher Levels. When you cast this spel1 using
a spel1 slot of 5th levei ar higher, you can target one
additional creature for each slot levei above 4th.

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