dungeons and dragons players handbook

(Jeff_L) #1

name a destination on another plane of existenee, a
destination that moves (sueh as a mobile fortress), or a
destination that isn't specilie (sueh as "a green dragon's
lair"), the spell fails.
For the duration, as long as you are on the same plane
of existenee as the destination, you know how far it is
and in what direetion it lies. While you are traveling
there, whenever you are presented with a ehoiee of
paths along the way, you automatieally determine whieh
path is the shortest and most direet route (but not
neeessarily the safest route) to the destination.


FIND TRAPS
2nd-leveI divination
Casting Time: 1 aetion
Range: 120 feet
Components: V, S
Duration: Instantaneous

You sense the presenee of any trap within range that
is within line of sight. A trap, for the purpose of this
spell, includes anything that would inflict a sudden or
unexpeeted effeet you eonsider harmful or undesirable,
which was speeilieally intended as sueh by its ereator.
Thus, the spell would sense an area affeeted by the
alarmspell, aglyph of warding,or a meehanieal pit trap,
but it would not reveal a natural weakness in the floor,
an unstable eeiling, or a hidden sinkhole.
This spell merely reveals that a trap is present. You
don't learo the loeation of eaeh trap, but you do learo the
general nature of the danger posed by a trap you sense.


FINGE R OF DEATH
7th-leveI neeromaney
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You send nega tive energy coursing through a ereature
that you ean see within range, causing it searing pain.
The target must make a Constitution saving throw. It
takes 7d8+30 necrotic damage on a failed save, or half
as mueh damage on a sueeessful one.
A humanoid killed by this spell rises at the start of
your next turo as a zombie that is permanently under
your command, following your verbal orders to the best
of its ability.

FIREBALL
3rd~evelevoeaUon
Casting Time: 1 action
Range: 150 feet
Components: V,S, M (a tiny ball of bat
guano and sulfur)
Duration: Instantaneous
A bright streak flashes from your pointing linger to a
point you ehoose within range and then blossoms with
a low roar into an explosion of flame. Each creature
in a 20-foot-radius sphere eentered on that point must
make a Dexterity saving throw. A target takes 8d6 /ire
Free download pdf