dungeons and dragons players handbook

(Jeff_L) #1

MODIFY MEMORY
5th-leveI enehantment


Casting Time:I aetion
Range:30 feet
Components:V, 5
Duration:Coneentration, up to I minute


Vouattempt to reshape another ereature's memories.
One ereature that you ean see must make a Wisdom
saving throw. Ifyou are fighting the ereature, it has
advantage on the saving throw. On a failed save, the
target beeomes eharmed byyou for the duration. The
eharmed target is ineapacitated and unaware of its
surroundings, though it ean still hear you. Ifit takes any
damage or is targeted byanother spell, this spell ends,
and none of the target's memories are modified.
While this eharm lasts, you ean affeet the target's
memory of an event that it experieneed within the last
24 hours and that lasted no more than 10minutes. Vou
ean permanently eliminate ali memory of the event,
allow the target to reeall the event with perfeet c!arity
and exaeting detail, ehange its memory of the details of
the event, or ereate a memory ofsome other event.
Voumust speak to the target to deseribe how
its memories are affeeted, and it must be able to
understand your language for the modified memories to
take root. Its mind fills in any gaps in the details ofyour
description. Ifthe spell ends before you have finished
describing the modified memories, the creature's
memory isn't altered. Otherwise, the modified memories
take hold when the spell ends.
Amodified memory doesn't neeessarily affect how a
creature behaves, particularly ifthe memory contradicts
the creature's natural inc!inations, alignment, or beliefs.
An illogical modified memory, such as implanting a
memory of how much the creature enjoyed dousing
itself in acid, is dismissed, perhaps as a bad dream. The
DMmight deem a modified memory toa nonsensical to
affect a creature in a significant manner.
Aremove eurseorgreater restoration spell cast on the
target restores the creature's true memory.
At Higher LeveIs.Ifyou east this spell using a spell
slot of6th leveI or higher, you can alter the target's
memories ofan event that took place up to 7days ago
(6th levei), 30 days ago (7th levei), I year ago (8th levei),
or any time in the creature's past (9th levei).


MOONBEAM
2nd-leveI evoeation
Casting Time:I action
Range:120 feet
Components:V,5, M(severa Iseeds of any moonseed
plant and a pieee of opaleseent feldspar)
Duration:Concentration, up to 1minute
Asilvery beam of pale light shines down in a 5-foot-
radius, 40-foot-high cylinder centered on a point within
range. Until the spell ends, dim light fills the cylinder.
When a creature enters the spell's area for the first
time on aturo or starts its turo there, it is engulfed
inghostly liames that cause searing pain, and it must
make a Constitution saving throw. It takes 2dlO radiant

damage on a failed save, or half as much damage on a
successfu Ione.
Ashapechanger makes its saving throw with
disadvantage. Irit fails, it also instantly reverts to its
original form and can't assume a different form until it
leaves the spell's light.
On each ofyour turos after you cast this spell, you can
use an action to move the beam 60 feet in any direction.
At Higher LeveIs. When you cast this spell using a
spell slot of 3rd levei or higher, the damage increases by
ldlO for each slot leveI above 2nd.

MORDENKAINEN'S FAITHFUL HOUND
4th-leveI eorijuration
Casting Time:I action
Range:30 feet
Components:V,5, M(atiny silver whistle, a pieee of
bone, and a thread)
Duration:8 hours
Vouconjure a phantom watchdog in an unoccupied
space that you can see within range, where it remains
for the duration, until you disrniss it as an action, or until
you move more than 100 feet away from it.
The hound is invisible to ali creatures except you
and can't be harmed. When a 5mall or larger creature
comes within 30 feet of itwithout first speaking the
password that you specify when you cast this spell, the
hound starts barking loudly. The hound sees invisible
creatures and can see into the Ethereal Plane. It
ignores illusions.
At the start of each ofyour turos, the hound attempts
to bite one creature within 5 feet of it that is hostile
toyou. The hound's attack bonus isequal toyour
spellcasting ability modifier+your proficiency bonus.
On a hit, it deals 4d8 piercing damage.

MORDENKAINEN'S MAGNIFICENT MANSION
7th-leveI eonjuration
Casting Time:I minute
Range:300 feet
Components:V,5, M(a miniature portal carved from
ivory, a small piece of polished marble, and a tiny
silver spoon, each item worth at least 5 gp)
Duration:24 hours
Vouconjure an extradimensional dwelling in range
that lasts for the duration. Vouchoose where its one
entrance is located. The entrance shimmers faintly
and is 5 feet wide and 10feet tall. Vouand any creature
you designate when you cast the spell can enter the
extradimensional dwelling as long as the portal remains
open. Voucan open or c!ose the portal ifyou are within
30 feet of it.While c!osed, the portal is invisible.
Beyond the portal is a rnagnificent foyer with
numerous ehambers beyond. The atmosphere is c!ean,
fresh, and warm.
Voucan create any 1I00rplan you like, but the space
can't exceed 50 cubes, each cube being 10feet on
each side. The place is furoished and decorated as
you choose. lt contains sufficient food to serve a nine-
course banquet for up to 100 people. Astaff of 100
near-transparent servants attends ali who enter. Vou

PART 3 SPELLS
261
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