dungeons and dragons players handbook

(Jeff_L) #1

CONTENTS


PART

CHARACTER SHEET


ApPENDIX D:


CREATURE STATISTICS


INDEX


ApPENDIX E:



  • PREFACE^4 PART2

  • Worlds of Adventure

  • Using This Book

  • How to Play

  • Adventures

    • Beyond 1st Level CHAPTER 1:STEP-By-STEP CHARACTERS ll

    • CHAPTER 2:RACES

      • Choosing a Race

      • Owarf

      • Elf

      • Halfiing

      • Human

      • Oragonborn

      • Gnome

      • Half.Elf

      • Half-Orc

      • Tiefling.



    • CHAPTER 3:CLASSES

      • Barbaria n

      • Bard

      • Cleric

      • Oruid

      • Fighter

      • Monk

      • Paladin

      • Ranger

      • Rogue

      • Sorcerer

      • Warlock

      • Wizard



    • BACKG ROUN D CHAPTER 4:PERSONALITY AND

      • Character Oetails

      • Inspiration

      • Backgrounds



    • CHAPTER 5: EQUIPMENT

      • Starting Equipment...

      • Wealth

      • Armor and Shields

      • Weapons

      • Adventuring Gear

      • Tools

      • Mounts and Vehicles

      • Trade Goods

      • Expenses

      • Trinkets



    • CHAPTER 6: CUSTOMIZATION OPTIONS

      • MuIticlassi ng

      • Feats

        • ApPENDIX A: CONDITIONS

          • The Material Planc

            • Beyond the Material















          • CHAPTER 10:SPELLCASTING

            • What Is a Spell?

              • Casting a Spell





          • CHAPTER 11:SPELLS :

            • Spe11Lists

            • Spel1 Oescriptions



          • PART

            • CHAPTER 7:USING ABILITY SCORES

              • Ability Scores and Modifiers

              • Advantage and Oisadvantage

                • Proficiency Bonus



              • Ability Checks

                • Using Each Ability

                • Saving Throws





            • CHAPTER 8:ADVENTURING

              • Time

                • Movement

                • The Environment

                • Social Interaction

                • Resting

                • Between Adventures





            • CHAPTER 9:COMBAT

              • The Order of Combat

              • Movement and Position

              • Actions in Combat

                • Making an Attack

                • Cover

                • Oamage and Healing

                • Mounted Combat...

                • Underwater Combat









        • THE PLANES OF EXISTENCE ApPENDIX C:

          • GODS OF THE MULTIVERSE ApPENDIX B:



        • INSPIRATIONAL READING









  • PART INTRODUCTION

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