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NECKLACE OF FIREBAL LS
If the mirror traps a creature but its twelve
extradimensional cells are already occupied, the mirror
frees one trapped creature at random to accommodate
the new prisoner. A freed creature appears in an
unoccupied space within sight of the mirror but facing
away from it. If the mirror is shattered, all creatures
it contains are freed and appear in unoccupied
spaces near it.
While within 5 feet of the mirror, you can use an
action to speak the name of one creature trapped in it or
call out a particular cell by number. The creature named
or contained in the named cell appears as an image
on the mirror's surface. You and the creature can then
communicate normally.
In a similar way, you can use an action to speak a
second command word and free one creature trapped
in the mirror. The freed creature appears, along with
its possessions, in the unoccupied space nearest to the
mirror and facing away from it.
MITHRAL ARMOR
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt
or breastplate can be worn under normal clothes. I£ the
armor normally imposes disadvantage on Dexterity
(Stealth) checks or has a Strength requirement, the
mithral version of the armor doesn't.
NECKLACE OF ADAPTATION
Wondrous item, uncommon (requires attunement)
While wearing this necklace, you can breathe normally
in any environment, and you have advantage on saving
throws made against harmful gases and vapors (such
as cloudkill and stinking cloud effects, inhaled poisons,
and the breath weapons of some dragons).
CHAPTER 7 I TREASURE
NECKLACE OF
PRAYER BEADS
NiNE LIVES STEALER
NECKLAC E OF FIREBALLS
Wondrous item, rare
This necklace has ld6 + 3 beads hanging from it. You
can use an action to detach a bead and throw it up to 6
feet away. When it reaches the end of its trajectory, the
bead detonates as a 3rd-level fireball spell (save DC 15
You can hurl multiple beads, or even the whole
necklace, as one action. When you do so, increase the
level of the fireball by 1 for each bead beyond the first.
~
NECKLACE OF PRAYER BEADS
Wondrous item, rare (requires attunement by a cleric,
druid, or paladin)
This necklace has ld4 + 2 magic beads made from
aquamarine, black pearl, or topaz. It also has many
nonmagical beads made from stones such as amber,
bloodstone, citrine, coral, jade, pearl, or quartz. If a
magic bead is removed from the necklace, that bead
loses its magic.
Six types of magic beads exist. The DM decides the
type of each bead on the necklace or determines it
randomly. A necklace can have more than one bead of
the same type. To use one, you must be wearing the
necklace. Each bead contains a spell that you can cast
from it as a bonus action (using your spell save DC if a
save is necessary). Once a magic bead's spell is cast,
that bead can't be used again until the next dawn.
d20 Bead of ... Spell
1-6 Blessing Bless
7-12 Curing Cure wounds (2nd level) or lesser
restoration
13-16 Favor Greater restoration
17-18 Smiting Branding smite
19 Summons Planar ally
20 Wind walking Wind walk