Dungeon Master's Guide 5E

(Jeff_L) #1
MASTER INSPIRATION APPENDIX D: DUNGEON

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ERE A RE SEVERA L I NSPIRING WORKS T H AT CAN
help you become a better storyteller, writer,
performer, and mapma ker. This is by no
means an exhaustive list, but a collection
of titles picked out by playtesters and the
DUNGEONS & DRAGONS creative team. For
more inspirational reading, see appendix E of the
Player's Handbook.

Atlas Games. Once Upon a Time: The Storytelling
Card Game.
Bernhardt, William. Creating Character: Bringing Your
Story to Life.
---.Perfecting Plot: Charting the Hero'sjoumey.
---. Story Structure: The Key to Successful Fiction.

APPENDIX D I DUNGEON MASTER lNSPTRATION

Bowers, Malcolm. Gary Gygax's Extraordinary
Book of Names.
Browning, Joseph & Suzi Yee. A Magical Medieval
Society: Western Europe.
Burroway,Janet. Writing Fiction.
Cleaver, Jerry. Immediate Fiction.
Cordingly, David. Under the Black Flag.
Egri, Lajos. The Art of Dramatic Writing.
Ewalt, David M. Of Dice and Men.
Gygax, Gary. Gary Gygax's Living Fantasy and the rest
of the Gygaxian Fantasy Worlds series.
---. Master of the Game.
---.Role-Playing Mastery.
Hindmarch, Will. The Bones: Us and Our Dice.
Hindmarch, Will &Jeff Tidball. Things We Think
About Games.
Hirsh, Jr., E .D. The New Dictionary of Cultural Literacy.
Ingpen, Robert. The Encyclopedia of Things That
Never Were.
Kaufmann, J.E. & H.W. Kaufmann. The
Medieval Fortress.
King, Stephen. On Writing: A Memoir of the Craft.
Koster, Rap h. A Theory of Fun for Game Design.
Laws, Robin D. Hamlet's Hit Points.
Lee, Alan & David Day. Castles.
Macaulay, David. Castle.
Malory, Sir Thomas. Le Marte d'Arthur.
McKee, Robert. Story: Substance, Structure, Style, and
the Principles of Screenwriting.
Mortimer, Ian. The Time Traveler's Guide to
Medieval England.
O'Connor, Paul Ryan, ed. Grimtooth's Traps.
PennyPress. Variety Puzzles and Games series.
Peterson, Jon. Playing at the World.
Robbins, Ben. Microscope.
Schell, Jesse. Game Design: A Book of Lenses.
Snyder, Blake. Save the Cat.
Swift, Michael and Angus Konstam. Cities of the
Renaissance World.
Truby, John. The Anatomy of Story.
TSR. Arms and Equipment Guide.
---. Campaign Sourcebook/ Catacomb Guide.
---. The Castle Guide.
Walmsley, Graham. Play Unsafe: How Improvisation
Can Change the Way You Roleplay.
Wilford, John Noble. The Mapmakers.
Writers Digest. The Writer's Complete Fantasy
Reference.
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