Ghosts of Saltmarsh

(Jeff_L) #1
GROOJtD FLOOR

SECOrtD FLOOR

i square • s feet


Recently, Grolten was led to believe that a cache of
stolen pearls was hidden in Dory's warehouse. so she
did some "research" on the place to determine whether
it was worth burgling. But a few days of watchi ng the
site revealed too much activity, with people coming and
going day and night. Grotten also noted that Dory has
creatures watching his place that appear to be part hu-
man and pan fish (Dory's skum guards).
Though Grotten loves to talk, she makes it clear that
she has one other secret the characters definitely want
to know-but she requires a^30 percent cut of anything
valuable the characters extract from Dory's warehouse
in return. If that deal is struck, the burglar tells them
that some sort of golem made up of parts of sea crea-
tures was recently delivered to the warehouse. Grotten
has no idea where it came from, but is sure that the go-
lem is at the warehouse or in Dory's residence still.


MR. DORY'S WAREHOUSE
Map 8.2 depicts the warehouse where Mr. Dory's busi-
ness takes place and the bizarre location where he re-
sides. When the characters approach. read:


  • Mr. Dory's warehouse is a three-story stone building,
    roofed in slate and dotted with iron-barred windows. Its
    walls and roof appear to be coated with a bituminous
    black gruel, an accumulation of the pollution that belches
    from nearby alchemists' workshops.


Open to area DJ below

THIRD FLOOR

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Behind the warehouse spreads a gray-green pit of mud.
A huge, rickety crane protrudes from the far wall of the
warehouse, its limbs rusted and bent. Dangling from it is
the dripping hulk of a ship, hanging some fifty feet above
the greasy mud.





During the day, the warehouse bustles with workers
who load and unload large, six-wheeled freight wagons.
Dory rents space in the warehouse to merchants and
alchemists, many of whom use it as a stagi ng area for
shipments. After dark. the warehouse is locked tight and
protected against intruders by monstrous guardians.
Dory lives in the suspended ship. Reaching the ship
without magic requires climbing the crane, which takes
a successful DC 20 Strength (Athletics) check. On a
failed check, the climber falls 40 feet. The safer route
across the bridge can be accessed only through the
warehouse.
The warehouse workers don't want any trouble. If the
characters bully their way in. the workers flee. holler-
ing that they intend to summon the militia. Fortunately
for the characters, they have an unknown ally pulling
strings for them behind the scenes. Another of the
local councillors, Thornwell, has her own reasons for
wanting Mr. Dory humiliated, bankrupted. or-better
yet-killed. She has been keeping an eye on her enemy
as a result (see the "Adventure Hooks'' section), and has
counter-bribed the militia that Dory has paid off, so that
they ignore calls for help from the warehouse. No patrol

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