IDEAL S
d6 Ideal
Guild. My guild is all that really matters. (Any)
2 Wealth. I will do whatever it takes to become as rich
as the oligarchs. (Evil)
3 Power. One day, I will be the one giving orders. (Evil)
4 Prestige. I want to be admired, respected, feared, or
even hated for my position and wealth. (Evil)
5 Stability. The economy functions best when chaos is
kept under control and everyone knows their place.
(lawful)
6 Eternity. I want to live forever-in the flesh as long as
possible, and as a spirit afterward. (Any)
BONDS
d6 Bond
2
3
4
5
6
FLAWS
The unbearable weight of my debt has driven me to
desperation.
I'm duty-bound to obey the dictates of an ancestor on
the Ghost Council.
I value my worldly goods more highly than my mortal
life.
An oligarch publicly humiliated me, and I will exact
revenge on that whole family.
My faith in the Obzedat never wavers.
I want to prove myself more worthy than an older sib-
ling and thereby ensure that I inherit a greater share
of my parents' wealth.
d6 Flaw
I hold a scandalous secret that could ruin my family
forever-but could also earn me the favor of the
Ghost Council.
2 I'm convinced that everyone I know is plotting against
me.
3 I'll brave any risk if the monetary reward is great
enough.
4 I am convinced that I am far more important than
anyone else is willing to acknowledge.
5 I have little respect for anyone who isn't wealthy.
6 I'll take any opportunity to steal from wealthier
people, even for worthless trinkets.
CONTACTS
The Orzhov Syndicate operates according to a strict
hierarchy built on a network of connections a mong old,
wealthy families. Your family might provide import-
ant contacts, while your family's activities in crime,
banking, or debt collection could tie you to members of
other guilds.
Roll twice on the Orzhov Contacts table (for an ally
and a rival) and once on the Non-Orzhov Contacts table.
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0RZHOV CONTACTS
d8 Contact
The spirit of an ancestor has taken an interest in me.
2 An older cousin has the ear of a powerful oligarch.
3 I know a knight who is responsible for collecting
debts from powerful people.
4 A vampire pontiff tried to use me as a pawn in past
schemes.
5 A silent spirit follows me around.
6 A sibling has keys to parts ofVizkopa Bank.
7 A giant thinks I'm adorable.
8 I regularly offer tribute to an angel, and the angel has
been kind to me in turn.
NoN-0RZHOV CONTACT S
d10 Contact
2 3 4 5 6 7 8 9
An Azorius arrester is always snooping into my
family's business transactions.
A Boros paladin saved my life, to my everlasting
shame.
I know a shopkeeper who is secretly a Dimir agent
and tries to make sure that I keep that secret hidden.
I'm fascinated by the culture of the Golgari kraul, and
I have formed a friendship with one of their death
priests.
A Gruul druid hates me but would never dare to
touch me.
I know an lzzet engineer who is desperate to pay off a
debt accrued by a deceased relative.
Roll an additional Orzhov contact; you can decide if
the contact is an ally or a rival.
My childhood friend is now a Rakdos torturer. We still
meet for drinks occasionally.
I have the key to a vault where a Selesnya druid is
hiding an item of secret shame.
10 I was married to a Simic bioengineer.
How Do I FIT I N?
The structure of the Orzhov Syndicate means that you
are always doing the bidding of someone higher up the
ladder than you are. Ultimately, your role in the guild is
defined by whatever the people (and spirits) above you
decide for you.
For most of your career, you can expect to engage in
some aspect of the day-to-day criminal operations of the
guild. That can mean throwing your weight around to
enforce the will of the guild or using religious authority
to extort offerings from the people. But it can also mean
doing various e rrands for your superiors, from bearing
messages to carrying out assassinations.
AN 0RZHOV PARTY
An Orzhov adventuring party might be assembled in one
of two ways. If its primary purpose is the application of
brute force, some number of hulking enforcers (fighters)
form the core of the ground, perhaps supported by a