monster manual 5e pdf

(Jeff_L) #1
Huge giant, neutral evil

Armor Class 15 (patchwork armor)
Hit Points 138 (l2d12 + 60)
Speed 40ft.


STR
23 (+6)

DEX
9 (-1)

CON
21 (+5)

INT
9 (-1)

Saving Throws Con +8, Wis +3, Cha +4
Skills Athletics +9, Perception +3
Damage Immunities cold
Senses passive Perception 13
Languages Giant
Challenge 8 (3, 900 XP)


ACTIONS


WIS
10 (+0)

CHA
12 (+1)

Multiattack. The g ia nt ma kes two g reat axe attacks.


Greataxe. Melee Weapon Attack: +9 to hit, reach 10ft., o ne
t a rget. Hit: 25 (3d12 + 6) s lashing d a mage.


Rock. Ranged Weapon Attack: +9 to hit, ra nge 60/ 240 ft., one
ta rget. Hit: 28 (4d10 + 6) bludgeoning d a m age.


Huge giant, chaotic evil

Armor Class 13 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40ft.

STR
21 (+5)

DEX
8 (-1)

Skills Perception +2

CON
19 (+4)

Senses passive Perception 12
Languages Giant
Challenge 5 (1 , 800 XP)

ACTIONS

INT
5 (-3)

WIS
9 (-1)

CHA
6 (-2)

Multiattack. The giant m a kes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10ft., one
ta rget. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, ra nge 60/ 240 ft., one
t arget. Hit: 21 (3d10 + 5) bludgeoning d a m age.

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