monster manual 5e pdf

(Jeff_L) #1

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Armor Class 14
Hit Points 104 (16d8 + 32)
Speed 50 ft., fly 50 ft. (hover)

STR
16 (+3)

DEX
19 (+4)

CON
14 (+2)

Skills Perception +8, Stealth +10

INT
10 (+0)

WIS
15 (+2)

CHA
11 (+0)

Damage Resistances bludgeoning, piercing, and slashing from
nonmagical weapons
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed,
petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60ft., passive Perception 18
Languages Au ran, understands Common but doesn't speak it
Challenge 6 (2,300 XP)

Invisibility. The st alker i s invisible.

Faultless Tracker. The st alker is given a quarry by its
summo ner. The stalker knows the direction and dist ance to
its quarry as long as t he two of th e m are on th e sa me plane of
existe nce. The st alker also knows the locatio n of its summoner.

Multiattack. The st alker makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) bludgeoning damage.
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