142 CHAPTER 6 | THINGS TO DO IN SHARN
the royalty of Sharn. However, Celyria does
invite unusual guests each month, and an up-
and-coming entertainer or a renowned folk hero
might get the call!
Thronehold (11 Aryth) is the day that the
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War. This year (998 YK) is only the third time
this event has been celebrated, and the Lord
Mayor of Sharn has promised a truly epic festival.
Wildnight (18-19 Sypheros). Supposedly the
Fury—Sovereign of Passion and Madness—
reaches the height of her power on this night.
Emotions run high and impulse control runs
low. Shy and superstitious folk stay indoors,
while others see it as a time to cast aside all
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though riots, brawls, and other crimes are all
too common on Wildnight.
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Legends say King Galifar II used Dura as a
proving ground for aerial cavalry. Over the
centuries this evolved into the sporting event
known as the Race of Eight Winds. Dura
is divided into eight regions for the race,
each of which is represented by a particular
creature. The beasts of Lower Dura include
the Gargoyle, the Glidewing, and the Griffon.
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and the Eagle. Upper Dura supports the
Hippogriff and the Pegasus.
The race takes place on the 23rd day of
Lharvion, but the inhabitants of Dura are
devoted to the event. Preparations and
debates are ongoing throughout the year,
and as the race grows closer there are
feasts, parades, and ever more serious
arguments between the people of different
districts. The race is an easy topic of
conversation with anyone from Dura, but
professing support for the wrong beast can
be a dangerous thing.
COMMUNICATE
Need to get a message to someone? If you’re
not in a hurry, the Orien post has boxes across
the city; you can mail a letter for 1 cp. Hiring
a courier generally costs between 5 cp to 5 gp,
depending on the size of the package and where
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stations in every upper and middle ward, and if
you absolutely have to get a message to someone
instantly, the Sivis enclave in Dragon Towers
(Middle Central) can perform [MVLQVOfor 200 gp.
House Tharashk has brought a new innovation
to message delivery in Sharn: gargoyles.
Tharashk has licensed a score of gargoyles, and
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message across the city. If you spot a gargoyle
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letter or small package.
HAVE A GREAT FALL
Sharn is the City of Towers, but it’s also a city
of bridges and balconies. These can be extremely
narrow or remarkably wide. There are entire
districts largely spread across vast bridges. While
there are walls and rails on most bridges, there’s
always the chance that your time in Sharn will
end with someone going over the edge. So, what
does that mean?
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token (see chapter 5) as insurance. No token?
Don’t panic! Because of the maze of bridges and
spans connecting the towers, there’s an excellent
chance that you won’t fall more than a hundred
feet before hitting a lower bridge. While this
may seem like small comfort, the major bridges
in the upper and middle wards are enchanted
with NMI\PMZNITTenchantments that trigger
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innocent passerby in your fall.
Of course, there are many things that could
happen during a lengthy fall. It’s always up to
the DM to decide if you have a straight fall to the
bottom. But the Falling in Sharn table presents a
few of the many possibilities.