24 CHAPTER 2 | BRELAND
Breland .....................................................................
Capital: Wroat
Noted for Industry, manufactured goods,
metalwork, processed ore; organized crime,
subterfuge
In the wake of the Last War, Breland is one
of the most powerful nations in Khorvaire.
Possessing a large population and abundant
resources, Breland leads the Five Nations in
industry.
The Brelish are known for their pragmatism
and independence. They lack the discipline of
Karrns or the faith of the Thranes, but they
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to problems. The Brelish also have a talent
for intrigue and subterfuge. The King’s Dark
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agencies in Khorvaire, rivaled only by House
Phiarlan and the Trust of Zilargo. The dark side
of all of these things is a strong streak of cynicism,
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in Brelish cities and churches. The Sovereign
Host is the dominant religion of Breland, but
in general the Brelish aren’t as devout as their
cousins in other nations.
King Boranel ir’Wynarn of Breland rules in
conjunction with an elected parliament. Boranel
is a popular leader celebrated for his exploits
during the Last War. But his children have yet
to prove themselves, and there is a growing
movement that advocates abandoning royal rule
when Boranel passes.
INTERESTING THINGS ABOUT BRELAND
- The great city of Sharn is the largest
metropolis in Khorvaire. The City of
Towers is almost a nation in its own right
and is a hub for commerce and intrigue.
Chapter 6 provides more information on
Sharn. - The Boromar Clan is the oldest and most
powerful criminal organization in Breland.
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ties to the Talenta Plains. Other notable
criminal organizations include the monsters
of Daask and House Tarkanan, an alliance
of assassins and thieves with aberrant
dragonmarks.
- Breland’s major cities are especially
cosmopolitan. Due to its proximity to
Droaam, its cities include more monsters—
ogres, orcs, goblins, and even sahuagin,
harpies, and gargoyles—then are seen
elsewhere in the Five Nations. - Breland has accepted more Cyran refugees
than any other nation. The largest refugee
camp, New Cyre, has a population of over
four thousand and is being converted into
a town. Prince Oargev of Cyre considers
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the mayor of this town.
BRELISH CHARACTERS
As you develop a Brelish character or NPC,
consider the following.
Slightly Shady. Many Brelish have a loose
relationship with the law. Even if you’re a hero,
you may have a few questionable connections
or friends in low places. Backgrounds such as
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this, regardless of your class. You could also be a
folk hero who’s challenged the laws to protect the
innocent, or an entertainer who’s played in every
dive in Sharn.
Innovative and Independent. Find your
own path in the world; don’t simply follow. As
a cleric you might challenge your church and
follow your own divine revelations. As an arcane
caster you could search for new techniques or to
unravel forgotten secrets.
Practical. Whether it’s about fashion, food, or
conversation, the Brelish tend to be practical and
pragmatic. Why spend a fortune on a fancy meal
when a simple one will do? You’ll use whatever
tool gets the job done, and you don’t see a need
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