waterdeep dragon heist

(Jeff_L) #1

C21. MASTER BEDROOM
The door to this room is locked. The room contains the
following noteworthy features:
The walls are adorned with nine friezes, each one de·
picting a layer of the ine Hells.
A four-poster bed draped in deep red curtains and
tipped with gold spires stands before an ornate door
carved from dark hardwood with a gold latch. (This
door is locked and leads to area C22.)
A search of the room reveals a golden lockbox tucked
under the bed.
Golden Lockbox. Both Victoro and Ammalia keep
their cult regalia (see "Cult of Asmodeus," page ll5) in
a solid gold lockbox (worth^750 gp) hidden under their
bed. The box can be unlocked with either Victoro's or
Ammalia's golden key, or by a character who makes a
successful DC 14 Dexterity check using thieves' tools.
It can also be pried open with a successful DC^16
Strength (Athletics) check.
If the box is opened by any means other than a golden
key. poison gas sprays out from holes in the underside
of the lid, filling a 15-foot-radius sphere centered on
the box. This trap can't be disarmed. Any creature in
its area must make a DC^13 Constitution saving throw,
taking^22 (4d10) poison damage on a failed save, or half
as much damage on a successful one. The gas dissi-
pates quickly.


C22. AMMALIA^1 S PRIVATE STUDY
The door to this room is locked. The room contains the
following features:


  • The walls are lined with bookshelves packed with
    thick tomes.

  • A grimoire with a red leather cover sits on a desk
    carved from dark oak.

  • A ladder leads up to a trapdoor in the ceiling.
    Bookshelves. The books on the shelves include works
    of fiction and nonfiction.
    Desk. Aside from the grimoire (described below), the
    desk holds an ornate golden candlestick (worth^125 gp),
    a golden inkwell (worth^25 gp), and a feathered quill
    pen (worth^15 gp). The desk drawer contains a wax seal
    bearing the Cassalanter crest, Ammalia Cassalanter's
    spellbook (which contains all the s pells she has pre-
    pared), and ten vials of jet-black poison known as mid-
    night tears (see "Poisons" in chapter 8 of the Dungeon
    Master's Guide). Ammalia plans to taint the Founders'
    Day feast with the poison (see "Special Events").
    Red Grimoire. The tome on the desk, bound in crim-
    son leather, details a diabolical ritual that Ammalia and
    Victoro enacted to first contact the archdevil Asmodeus.
    Opening it reveals nothing but blank pages with a few
    drops of dry blood on them. If a drop of humanoid
    blood is spilled on any page, lnfernal text on that page
    becomes legible, remaining so until t he book is closed.
    The blood remains even after the text vanishes.


CHAPTER^6 I HELL OF A SUMMER
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