waterdeep dragon heist

(Jeff_L) #1
NIM&LEWRIG ... T

NOSKA UR'GRAY


Noska is a ruthless enforcer in the Xanathar Guild. A
green slime in Undermountain dissolved his left hand
and forearm, and the lost appendage has been replaced
with a heavy crossbow that attaches to the stump.


GAME STATISTICS
Noska Ur'gray is a shield dwarf thug, with
these changes:


Noska is neutral evil.
He has these racial traits: His walking speed is 25
feet. He has advantage on saving throws againsc poi-
son and resistance to poison damage. He has dark-
vision out to a range of^60 feet. He speaks Common
and Dwarvish.
He has disadvantage on Strength c hecks made to
climb, due to his disability.

0ROND GRALHUND


The Gralhunds are nobles who trade in arms and
me rcenaries, and whose family motto is "We see both
s ides." Orond is the patriarch, but he's not a quick-think-
ing or cultured sort- and deep down, he knows it. He
leaves most of the plotting and socializing to his wife,
Yalah, to whom he is devoted.
When several of the Masked Lords were assassinated
in quick succession some years ago. Lord Gralhund had
expected his wife to fill one of the vacancies. That never
happened, though, despite many promises a nd bribes.


After she was passed over, Orond became insanely an-
gry, and he has remained that way ever since.
Less than a year ago, the Gralhunds were approached
by agents of the Zhentarim loyal lo Manshoon, and the
nobles formed an alliance with them. House Gralhund
gives the Zhents coin and allows them to use the fami-
ly's noble villa as a refuge. In exchange, the house reaps
all the benefits that the Black Network offers, including
intelligence that its spies have gathered. So while the
Zhents use House Gralhund as a shield, the Gralhunds
are using the Zhenls to ascertain the ide ntities and
weaknesses of the Masked Lords.
Orond doesn't fully grasp how e ntwined the Black
Network and his family have become it is now next to
impossible to separate one from the other. lfs no secre t
in Waterdeep that the Black Network has firmly rooted
itself in House Gralhund. But what's not generally
known is thal the Zhents in House Gralhund are agents
of Manshoon. Neither Orond nor any othe r member of
his family knows about the wizard's clone. As far as
Orond and his wife are concerned, the local leaders
of the Black Network (with Urstul Floxin chief among
them) reside with them in the family villa.
Orond is a short, stocky man who dresses well and is
easy on the eyes. When he opens his mouth, his boorish
nature, inflated sense of self-importance, fragile ego,
and despicable opinions about "the common rabble"
come to the fore, and his charm quickly dissipates.
When not in his wife's company, he is prone to excessive
boasting and temper tantrums. When he must speak
to strangers, he keeps his half-ore bodyguard Hrabbaz
close by, for fear that others might attack and rob him at

.\PPENDIX 8 MONSTERS A~D NPCS 2 1
Free download pdf