waterdeep dragon heist

(Jeff_L) #1

M~P 4 8 : Co111ve~TED W1NDMILL


For some food or coin, a squaller can direct or lead
characters to the locked apartment on the upper level
(area W7) and describe the apartment's inhabitants. A
character can also secure a squatter's cooperation with
a successful DC^10 Charisma (Intimidation) check.


W3. PRIVY
Beyond the door is nothing more than a hole in the ftoor
from which rises a terrible stench.


W4. WEAK CEILING/FLOOR
Area W4a is directly underneath area W4b. The ftoor
of the upper chamber collapses under the weight of the
first Small or larger creature to walk across it. A charac-
ter who has the Stonecunning trait or proficiency with
mason's tools can tell that the Ooor is unsafe to walk on.
Any creature standing on the Ooor of area W4b when
it collapses falls 20 feet, landing in area W4a. Any crea-
ture in area W4a when the ceiling falls in must make a
DC 11 Dexterity saving th row, taking 4 {ld8) bludgeon-
ing damage from falling debris on a failed save, or half
as much damage on a successful one.


W5. ANCIENT MILLSTONE
An ancient millstone lies under a jumble of debris that
includes machinery and pieces of the collapsed roof.
Dust and cobwebs cover everything.


W6. PIGEON ROOSTS
Large sections of the roof have caved in above these
rooms, leaving boles through which birds and precipita-


Upper Floor

1 square = 5 feet


tion can enter. The floors are littered with broken shin-
gles. bird droppings, wrecked furnishings. and other de-
tritus, and scores of pigeons roost in the moldy rafters.

W7. SECURE APARTMENT
The north door to this room has been fitted with a shiny
new lock that can be picked with a successful DC^15
Dexterity check using thieves' tools. The door can also
be unlocked from inside the room, or forced open with a
successful DC 20 Strength (Athletics) check.
This apartment is in good repair and contains the fol-
lowing features:
A wood-framed, king-sized bed with clean mattresses
stands against one wall. (Next to the bed, an unlocked
door in the west wall leads to area W8.)


  • The window was recently repaired and quietly swings
    open on oiled iron hinges.

  • Across from the window, against the wall, stands a
    wooden armoire.
    The armoire holds four clean sets of clothes, two gray
    cloaks, a heavy crossbow, and a wooden case containing
    twenty crossbow bolts.


W8. BACK ROOM
The section of conical roof directly above this cham-
ber has mostly collapsed, filling the room with rubble.
There's just enough space to open the door.

CHAPTER 4 I DRAGO~ SEASON
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