D&D Tomb of Annihilation

(Jeff_L) #1
pasttheguardsaretakentoarea 19 forquestioning.

21 1 hydra

Thehydraattacksswimmersaswellascreaturesthattravelnorth
ofarea 18 .Ifarowboatbellisrung,thehydraappearsin 1 d 6 roundsand
attacksunlessitisproperlyfed.

TempleReinforcements


LocationsintheTemple..................................................................................................................................................................


Map 4. 1 showsthelayoutoftheentiretemple.Thefollowing
featuresarecommonthroughout.


Ceilings


Unlessotherwisenoted,chamberceilingsare 20 feethighand
corridorceilingsare 10 feethigh.


Doors


Doorsaremadefromworkedstone,with 4 - inch-wideholes
spacedalongtheirbottomstoallowMediumandsmaller
snakestopassthrough.Doorsareunlockedunlessnoted
otherwise.


Illumination


Oillampsprovidedimlightthroughoutthecomplex.Each
lampburnswithatallgreenflameasbrightastorchlight.


Portcullises


Ironportcullisessecurecertainareasofthetemple.Thebars
ofaportcullisare 1 inchthickandspaced 4 inchesapart.A
portculliscanberaisedorloweredusinganironlevernearby.
Ifthelevercan’tbereached,theportculliscanbeforcedupor
downbycharacterswithacombinedStrengthof 30 ormore,
butdoingsobreaksthemechanismsthatkeeptheportcullis
fromdropping.Aknockspellalsoraisesaclosedportcullis.


Ramps


Inplaceofstairs,thetemplehasstoneramps,whichsnake-
bodiedyuan-tifindmucheasiertoclimb.


Teleporters


RasNsicreatedfivemagicalteleporters(inareas 8 through 12 )
thatnooneelseispermittedtouse.Eachlookslikearaised,
faintlyglowingstonediskwithaserpentineglyphcarvedinto
thetopofit.Eachdiskradiatesanauraofconjurationmagic
underthescrutinyofadetectmagicspell.
IfRasNsistepsontooneofthesedisks,hecancontinuehis
movementfromanyotherdiskinthetemple.Acharacterwith
proficiencyintheArcanaskillcandothesamethingby
steppingontotheteleporterandsucceedingonaDC 20
Intelligence(Arcana)check.Ifthechecksucceedsbutthe
characterhasnodestinationdiskinmind,heorsheappears
atoparandomlydeterminedone.

1 .MainGate.............................................................................................................................................................................


Ifcharactersapproachthisareafromthenorth,read:
Awidepassageslopesdowntoasetofbronzedoors.
Coiledserpentsdecoratethemetal,withaslidinghatch
atheadheight.Four-inch-wideholespiercethebaseof
eachdoor.

Whenopened,thebronzedoorsslideintowallnichesto
eithersideofthetunnel.Topullthedoorsapart,theyuan-ti
broodguardsunderNahth’scommandtugonheavychainson
thesouthsideofthegate.Tobypassthedoorswithout
openingthem,yuan-timalisonstransformintosnakesand
slitherthroughtheholesatthebottomofthedoors.

d 100 Creature(s)
01 – 15 1 d 4 yuan-tipurebloodsescortingatype 3 yuan-timalison.
16 – 30 1 d 4 + 1 yuan-tipurebloodsescorting 2 d 4 captives(maleandfemaleChultanhumancommonersofany
alignment).
31 – 45 2 d 4 yuan-tipurebloodsreturningtothetemplefromanexpeditionorpatrol.
46 – 60 4 yuan-tibroodguards(seeappendixD)carryingatype 2 yuan-timalisononalitter.
61 – 70 1 yuan-timalisonreturningtothetemple.Rollad 6 todetermineitstype: 1 – 2 ,type 1 ; 3 – 4 ,type 2 ; 5 – 6 ,type 3.

71 – 75

1 yuan-tiabominationarrivingatthetempletochallengeRasNsi’sleadership.IfFenthazaisalive,sheuses
herinfluencetoarrangeashowdownbetweenRasNsiandtheabominationinthefane(area 9 ).IfFenthazais
incapacitatedordead,theabominationbulliesitswaytoRasNsi’sthroneroom(area 11 ),whereitiskilled.
76 – 85 2 d 4 insanecultfanatics(NEmaleandfemalehumansofmixedethnicities)seekinganaudiencewithRas
Nsi,topledgetheirdevotiontoDendartheNightSerpent.Thecultfanaticsbringtributeintheformoftreasure
(rollonceontheTreasureHoard:Challenge 0 – 4 tableinchapter 7 oftheDungeonMaster’sGuide).

86 – 00

2 d 6 tribalwarriors(NmaleandfemaleChultanhumans)deliveringtributetoRasNsi.Thistributeconsists
offood,drink,andtreasure(rollonceontheTreasureHoard:Challenge 0 – 4 tableinchapter 7 oftheDungeon
Master’sGuide).
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